Maicol0815 Posted October 28, 2018 Share Posted October 28, 2018 (edited) Hi!I'm having an issue, quite annoying one, when I'm in the weapon crafting bench, the one where you modify them.The weapons are see-through, some are more noticeable than others and it's really annoying me. I'm pretty sure this was never in the standard game, but I'm unsure what could cause it...I'm using MO2 and here's my load order: *SettlementKeywords.esm*ArmorKeywords.esm*TrueStormsFO4.esm*EthreonMasterPlan.esm*NewCalibers.esp*Unofficial Fallout 4 Patch.esp*Arbitration - Resources.esm*HardcoreMode_ON.esm*StartMeUp.esp*TrueStormsFO4-GlowingSeaExtraRads.esp*TrueStormsFO4-FarHarbor.esp*TrueStormsFO4-FarHarborExtraRads.esp*TrueStormsFO4-NukaWorld-FH-Compat.esp*HarcoreMode_ON-DLC03-TrueStormsFO4.esp*HMO_NukaWorld.esp*DarkerNights.esp*DarkerNightsDetection.esp*OCDecorator.esp*OCDecoratorDLC.esp*OCDispenser.esp*SSEX.esp*VanillaExtensions.esp*SLR.esp*RedRocketReborn.esp*AlternateSettlements.esp*DD_Power_armor_option.esp*DDP_Lightbox1.esp*DD_1x1_Foundation_Blocks.esp*DD_Spiral_staircases.esp*DD_Spiral_staircases - Institute.esp*DD_AIO Test Mark 1.esp*Minutemenoverhaul.esp*OCD_MO_Patch.esp*LongerPowerLines3x.esp*CBBE.esp*The Eyes Of Beauty.esp*AzarPonytailHairstyles.esp*Idiot flirt.esp*ValiusHDTextures4K.esp*AudreyHepburnasCurie.esp*SatelliteWorldMap.esp*stimpacks hurt.esp*LongRangeBulletHoles.esp*PD_VisualReload.esp*ShellRain.esp*female_player_soldier_fix_robot.esp*Deeper Thoughts - Expressive Curie.esp*Binary Speech Checks V.4.esp*CurieFix.esp*RadioReverbFixSubtle.esp*Reverb and Ambiance Overhaul.esp*Quieter Settlements - Vanilla.esp*Quieter Settlements - Contraptions.esp*Quieter Settlements - Wasteland Workshop.esp*CriticalHitsOutsideofVATS.esp*Light Radius Redux AIO.esp*100%pipboyshadows.esp*300%Shadows.esp*Live Dismemberment - Brutal.esp*SlowTime.esp*Companion PA.esp*LootablePAFrames.esp*AnimChemRedux.esp*Smoke-able Cigars.esp*Animated Drinking.esp*Arbitration - Button Lowered Weapons - Auto Raise from Cover.esp*fanning.esp*Realistic Death Physics - ALL DLC.esp*Armorsmith Extended.esp*autoweapons.esp*PAMAP.esp*More Power Armour Mods.esp*More Power Armour Mods - Automatron.esp*MPAM PAMP Patch.esp*RaiderOverhaul.esp*PD_VReload_RaiderOverhaul.esp*Rangergearnew.esp*Ranger-Arm.esp*Craftable Armor Size.esp*Craftable Armor Size - Fix Material Requirements.esp*CasualEngineer.esp*ProjectHelljumper.esp*Mercenary.esp*MercenaryCBBEPatch.esp*AnS Wearable Backpacks and Pouches.esp*AnS Wearable Backpacks and Pouches - Ballistic Weave.esp*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp*AnS Wearable Backpacks and Pouches - AWKCR.esp*AnV Camo Backpacks.esp*EferasShoulderBag.esp*Harness-calyps.esp*powerarmort49.esp*PowerArmorT49_PAMAP.esp*M14.esp*PD_VReload_M14.esp*DOOMGlock.esp*PD_VReload_DOOMGlock.esp*9x39Project.esp*PD_VReload_9x39Project.esp*P220.esp*PD_VReload_P220.esp*Ak5C.esp*PD_VReload_AK5C.esp*ModularKalash.esp*PD_VReload_Kalash.esp*M2216.esp*PD_VReload_M2216.esp*StG44.esp*Skibs-223PistolRedux.esp*PD_VReload_Skibs223_Redux.esp*ASVektor.esp*AK74M.esp*PD_VReload_AK74M.esp*AKM_AKMS.esp*AKM_AKMS_NWPatch.esp*PD_VReload_AKM.esp*Laser Musket Mods.esp*MMsLaserRCW.esp*PD_VReload_LaserRCW.esp*DOOMThatGun.esp*PD_VReload_DOOM_ThatGun.esp*Modern Firearms.esp*Yona_Weapon_DefenseGun.esp*PD_VReload_DefenseGun.esp*NewCalibers_DefenseGunv306.esp*9mmPistol.esp*PD_VReload_9mmPistol.esp*Jericho 941.esp*PD_VReload_Jericho 941.esp*Remington.esp*DOOM1911.esp*PD_VReload_DOOMM1911.esp*G_Survivalist.esp*CraftableAmmo.esp*CraftableAmmo_plus.esp*MojaveImports.esp*Wastelander's Cookbook.esp*[PPE] Wastelander's Cookbook + Mojave Imports [Patch].esp*HarcoreMode_ON-V-WC-i+MI.esp*BetterModDescriptions.esp*BetterModDescriptions223P.esp*BetterModDescriptionsAE.esp*BetterModDescriptionsAWSO.esp*BetterModDescriptionsCAS.esp*BetterModDescriptionsLMO.esp*BetterModDescriptionsM2216.esp*BetterModDescriptionsMFGE.esp*BetterModDescriptionsMPAM.esp*BetterModDescriptionsPAMAP.esp*BetterModDescriptionsPAMAPAutomatron.esp*ModularKalash_BMD_Main.esp*Dogmeat's Backpack.esp*LoreFriendlySurvivalChems.esp*MI - WC - LFSC - RO - LLP.esp*Weapon Mod Weights - Sensible Haircut.esp*GZ__WeaponModWeights__BMD.esp*ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp*ValdacilsItemSorting-AidReducedWeight.esp*ValdacilsItemSorting-AmmoWeightless.esp*ValdacilsItemSorting-ArmorByClass.esp*ValdacilsItemSorting-CosmeticsByClass.esp*ValdacilsItemSorting-ExplosivesSortTop.esp*ValdacilsItemSorting-Perks.esp*ValdacilsItemSorting-Weapons.esp*ValdacilsItemSorting-Junk+DEF_INV.esp*ValdacilsItemSorting-Misc.esp*ValdacilsItemSorting-Mods.esp*ValdacilsItemSorting-NotJunk.esp*ValdacilsItemSorting-ZY-DLCAutomatron.esp*ValdacilsItemSorting-ZY-DLCContraptions.esp*ValdacilsItemSorting-ZY-DLCFarHarbor.esp*ValdacilsItemSorting-ZY-DLCNukaWorld.esp*ValdacilsItemSorting-ZY-DLCVaultTec.esp*ValdacilsItemSorting-ZZ-DLCArmorByClassOverride.esp*ValdacilsItemSorting-ZZ-DLCCosmeticsByClassOverride.esp*ValdacilsItemSorting-ZZ-DLCWeaponsOverride.esp*AnimChemRedux-VIS Patch.esp*New Calibers VIS Ammo Tags.esp*Weightless_Chems.esp*Weightless_Drugs.espMaybe some plugins are positioned wrong in the load order, not sure. None conflict at least, but maybe I hould move item sorting and other types of mods in a better order. So few mod creators say anything about where to put the mod in your load order, which can be especially important for the bigger mods like VIS, BMD etc.Here's my priority list (order is reversed for some reason):+BodySlide and Outfit Studio+Weightless Alcohol Chems Drugs+Animated Chems Redone - VIS Patch+Valdacil's Item Sorting - Weapons+Valdacil's Item Sorting - New Calibers (AMMO) tag+Valdacil's Item Sorting - Cosmetics by Class+Valdacil's Item Sorting - DLC Armor by Class+Valdacil's Item Sorting+Craftable Ammo - Nuka World+Craftable Ammo+Armorsmith Extended - MI - WC - RO+Lore-Friendly Survival Chems+Wastelander's Cookbook+Wasteland Imports - Goodies from all across the Wasteland - Small Fixes+Wasteland Imports - Goodies from all across the Wasteland+Armor and Weapon Keywords Community Resource (AWKCR)+Visual Reload - Modular Kalash Assault V1.5+Modular Kalash Assault Rifle+Modern Firearms 2.5+Visual Reload - Laser RCW v1.0.2+The Laser RCW - An Energy Submachine Gun from New Vegas (from scratch)+Visual Reload - M1911 V2.1+M1911A1 (.45 Auto Pistol) - Standalone Handgun Retexture+M1911A1 - Standalone Handgun+Custom Remington 1875 - Variant 2+Visual Reload - Jericho 941 v1.2+Jericho 941+Visual Reload - 9mm Pistol (Browning Hi-Power) V2.0+9mm Pistol (Browning Hi-Power) Redux - New Calibers Patch+9mm Pistol (Browning Hi-Power) Redux+Visual Reload - DefenseGun V1.1+DefenseGun+Laser Musket Overhaul+Visual Reload - AKM v1.1+AKM - Assault Rifle+Visual Reload - AK74M V2.1+AK74M - Assault Rifle+AS Vektor+Visual Reload - .223 Revolver Redux V1.1+.223 Revolver REDUX+The Sturmgewehr 44+Visual Reload - M2019 PKD Detective Special V2.0+M2019 PKD Detective Special - That Gun+Visual Reload - M2216 V1.1+The M2216 Standalone Assault Rifle+Visual Reload - AK5C - A Nordic Relic v1.2+Ak5C - A Nordic Relic+Visual Reload - Sig Sauer P220 V1.03+M3D - Sig Sauer P220+Visual Reload - 9x39 Project V2.0+9x39 Project+Visual Reload - Glock P80 V1.0+Glock P80+Visual Reload - M14 V1.0+The M14 Standalone Rifle+PowerArmorT49 PAMAP+T-49 - Armor of the Storyteller+Armorsmith Extended - Dogmeat's Backpack+Dogmeat's Backpack+Armorsmith Extended - Harness Wardrobe+Harness Wardrobe - Craftable Variants and Replacers - Better Fitting Armor Patch+Harness Wardrobe - Craftable Variants and Replacers+Armorsmith Extended - Wearable Postman Shoulder Bag+Wearable Postman Shoulder Bag or Backpack+Armorsmith Extended - Wearable Camo Backpack+Wearable Camo Backpacks+Armorsmith Extended - Wearable Backpacks and Pouches+Wearable Backpacks and Pouches - AWKCR Crafting Patch+Wearable Backpacks and Pouches - Materials update for Survivor's Vest+Wearable Backpacks and Pouches+Skin tight Hazmat Suit - CBBE+ODST Battle Armor - Missing Neck Fix+ODST Battle Armor+Survivalist Armor - Purple Mesh 1.4 Hotfix+Survivalist Armor - 1.3 Hotfix+Survivalist Armor+The Mercenary - Pack - CBBE+The Mercenary - Pack+Casual Engineer Outfit+Craftable Armor Size+Armorsmith Extended - NCR Ranger Veteran Armor+Veteran Ranger NCR - AWKCR patch+NCR Ranger Veteran Armor+Visual Reload - Raider Overhaul v12.4+Raider Overhaul WIP+More Power Armour Mods - PAMAP Patch+More Power Armour Mods - Automatron+More Power Armour Mods (More Power Armor Mods)+Power Armor Materials AND Paints (PAMAP)+Automatron - More Weapons+Armorsmith Extended+New Calibers - Patches Defense Gun+New Calibers+vanilla aim down sight+Button Lowered Weapons - First and Third Person+Grab the Damn Mag+Have a Beer - Animated Drinking+Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save+Animated Chems Redone+Lootable PA Frames - 2.00+Realistic Death Physics - No Animations+Fix Curie's SPECIAL stats+Indestructible companion power armor+Bullet Time - Slow Time+Weapon Weight Rebalance - Better Mod Descriptions patch+Weapon Weight Rebalance - Sensible Haircut edition+Live Dismemberment+Legendary Lamps - Lights, Lamps, Pipboy Overhaul+Brighter Headlamp Colours+Light Radius Redux+Critical Hits Outside of VATS+Quieter Settlements+Bullet Cracks - Half Intensity+Reverb and Ambiance Overhaul+Radio Reverb Fix+Binary Speech Checks+Full Dialogue Interface - Far Harbor+Full Dialogue Interface - Nuka World+Full Dialogue Interface+Deeper Thoughts - Curie+War Veteran Female Sole Survivor+Shell Rain+Visual Reload+Long Range Bullet Holes+Needles hurt+Lore-Friendly Ghoul Eyes+Fatman Ragnaros - By Fire Be Purged+Main Menu Theme Level Up-Main menu theme as xp gain sound+MMM Watcha Say Crit Effect+Sad violin Death sound (non mlg horn)+P.A.M.S Power Armor Movement Sounds+Fallout Texture Overhaul Stars 4K+Satellite World Map - 8K Res+Brotherhood Redux+Metal Pip-Boy+Audrey Hepburn as Curie+Detailed deathclaws+Vault Meat Pervert Nip-Boy NMM Installer+Flight Helmet Retexture+4K HD Textures - Power Armors - HD BoS Ranks+4K HD Textures - Power Armors+High Resolution Texture Pack 2K and 4K - Valius+Hardcore Mode ON - Nuka-World Patch+Hardcore Mode [ON]+Idiot Savant to Idiot flirt+Ponytail Hairstyles by Azar v2.5a+The Eyes of Beauty Fallout Kaleidoscope Edition - All-in-One+Caliente's Beautiful Bodies Enhancer -CBBE-+Better Mod Descriptions+Settlement Keywords Expanded v1.60+Longer Power Lines+Minutemen Overhaul 2.0 - OCDecorator patch+Minutemen Overhaul 2.0+DD Spiral Institute+DD Spiral Staircases+1x1 Craftable Foundation Pieces+DDP AIO Standalone+Lightbox Floor and Ceiling Pieces+Snapable Power Armor Workbenches Plus Optional compact station+Red Rocket Reborn+Stairs Ladders Ramps+Vanilla Extensions+The Master Plan+Settlement Supplies Expanded+OCDecorator+Darker Nights 1.11p6+True Storms Wasteland Edition v1.4 - Nuka World Add-On+True Storms Wasteland Edition v1.4+Start Me Up - Alternate Start and Dialogue Overhaul - Basic+DEF_UI+Mod Configuration Menu+Unofficial Fallout 4 Patch*DLC: Automatron*DLC: Contraptions Workshop*DLC: Far Harbor*DLC: Nuka-World*DLC: Vault-Tec Workshop*DLC: Wasteland Workshop I'm somewhat sure I've had this issue before, but I can't remember when or how I fixed it.BTW, I also use GrimWolf's Minutemen ENB, and switching it off with 'numpad -' doesn't fix the issue. Tell me if you think I should try removing the ENB preset all together.Using a clean profile in MO2, with only the ENB still in the game folder still had the issue. Appears it must be an ENB issue... Surely there must be documentation of this... I'll look more thoroughly...I would upload screenshots, but apparently you can only attach files with a size of max 250KB -.-Here's an imgur link: https://imgur.com/a/vC8c804BTW, it's an entirely new save game. Completely from scratch. I've spent yesterday and today completing and adding all mods that I had (left out some I wasn't sure about how safe they were) in my previous game that got the game folder corrupted and stuff (Windows 10's fault for locking folders so NMM can't do it's job etc.) So, anyone know what this is about?EDIT: Read in a post it was caused by SSAO. Disabled that, no change... Tried HBAO+, didn't fix it either.EDIT2: Everyone who seems to be experiencing this bug have no fix. Perhaps it's an old FO4 build bug that came back after a "recent" update. You know how Bethesda are with actually testing their s#*! for bugs... Anyway. Guess, I'll have to live with it. Edited October 28, 2018 by Maicol0815 Link to comment Share on other sites More sharing options...
Maicol0815 Posted October 28, 2018 Author Share Posted October 28, 2018 LOOT claims 'OCD - Minutemen Overhaul patch' is not not compatible with SKE. Probably not the cause, but anyone got any idea why this is? Link to comment Share on other sites More sharing options...
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