Ashlander80 Posted June 24, 2012 Share Posted June 24, 2012 I made 4 or 5 NPCs, 2 of them are archers. When they go into combat they equip the bow, but the use hand to hand combat. The bows Skill is set to 'Archery ' , Equip Type is 'BothHands', Attack Anim is 'None', and the Anim Type is 'Bow'. The characters class is set to 'csCWSoldierMissile'. Tried the defaul and a few others as well. Same problem. Also tried vanilla bows from the game and still makes no difference. Any ideas? Link to comment Share on other sites More sharing options...
mojodajojo Posted June 24, 2012 Share Posted June 24, 2012 (edited) I made 4 or 5 NPCs, 2 of them are archers. When they go into combat they equip the bow, but the use hand to hand combat. The bows Skill is set to 'Archery ' , Equip Type is 'BothHands', Attack Anim is 'None', and the Anim Type is 'Bow'. The characters class is set to 'csCWSoldierMissile'. Tried the defaul and a few others as well. Same problem. Also tried vanilla bows from the game and still makes no difference. Any ideas? There is an annoying bug, where when you create an npc, you have to make sure they start with some sort of melee weapon in their inventory. If you don't do this, they will be broken and only use hand-to-hand in combat no matter what their combat style and skills are. Edited June 24, 2012 by mojodajojo Link to comment Share on other sites More sharing options...
Ashlander80 Posted June 25, 2012 Author Share Posted June 25, 2012 Wow thanks for the quick reply. Ill give it a try tomorrow and see if it helps. It seems the Creation Kit is one bug ridden clusterf*#@. Do they release CK updates fixing these issues as they do Skyrim? Link to comment Share on other sites More sharing options...
Ashlander80 Posted June 27, 2012 Author Share Posted June 27, 2012 And thats a negative. Nothing changed. They still punch people with a bow like full blown retards. Link to comment Share on other sites More sharing options...
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