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Custom NPC's not equiping bows right


Ashlander80

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I made 4 or 5 NPCs, 2 of them are archers. When they go into combat they equip the bow, but the use hand to hand combat.

 

The bows Skill is set to 'Archery ' , Equip Type is 'BothHands', Attack Anim is 'None', and the Anim Type is 'Bow'.

 

The characters class is set to 'csCWSoldierMissile'. Tried the defaul and a few others as well. Same problem. Also tried vanilla bows from the game and still makes no difference. Any ideas?

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I made 4 or 5 NPCs, 2 of them are archers. When they go into combat they equip the bow, but the use hand to hand combat.

 

The bows Skill is set to 'Archery ' , Equip Type is 'BothHands', Attack Anim is 'None', and the Anim Type is 'Bow'.

 

The characters class is set to 'csCWSoldierMissile'. Tried the defaul and a few others as well. Same problem. Also tried vanilla bows from the game and still makes no difference. Any ideas?

 

There is an annoying bug, where when you create an npc, you have to make sure they start with some sort of melee weapon in their inventory. If you don't do this, they will be broken and only use hand-to-hand in combat no matter what their combat style and skills are.

Edited by mojodajojo
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