Natalia Posted June 25, 2012 Share Posted June 25, 2012 I've been searching around to see if there is any mod that increases the time that NPC's are incapacitated (in the "Bleed out") state. I really would like this for my companions. I have Lydia set to "essential" but it bugs me that she recovers so quickly. Is this even possible to mod? Link to comment Share on other sites More sharing options...
mojodajojo Posted June 25, 2012 Share Posted June 25, 2012 You can check an npc to see if they are in a bleed out state and add a damage health regen spell until the player gets out of combat. Then remove it again when the player is out of combat. I did this on two of my companions. I'm sure there are other methods that would work, too. Link to comment Share on other sites More sharing options...
Natalia Posted June 26, 2012 Author Share Posted June 26, 2012 You can check an npc to see if they are in a bleed out state and add a damage health regen spell until the player gets out of combat. Then remove it again when the player is out of combat. I did this on two of my companions. I'm sure there are other methods that would work, too. I'm a little confused... would I be doing that manually while I am playing? Or is it possible to create a script that automatically does that? Link to comment Share on other sites More sharing options...
mojodajojo Posted June 27, 2012 Share Posted June 27, 2012 Scripting. I'm saying I have made two companions that I scripted to automatically stay in the bleedout state for the duration of combat. Link to comment Share on other sites More sharing options...
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