Pacifica94 Posted June 25, 2012 Posted June 25, 2012 So I have edited an armour mesh slightly in 3Ds max and I need to know the settings to use for the NIF exporter so it will be visible in GECK. It shows in NIF scope but not in the GECK. HELP! Is it something to do with the export options or shaders?
LXD9 Posted June 29, 2012 Posted June 29, 2012 http://wiki.tesnexus.com/index.php/3ds_Max_armor_to_Fallout_New_Vegas I know it says new vegas but the process is the same.
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