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Dual Revolvers?


thad09

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I know, I know, another thread about dual weilding.

So after reading around and noting that it can not be done, I think I found a loop-hold on it. My solution is this. It is counted as one gun(in GECK) yet it is really just 2 revolvers. Instead of having to use 2 mouse buttons to fire it,using only the left mouse button, the firing animations would be right pistol then left and moves in that sequence, aiming would not bring up the iron sights, yet move the revolvers closer so one can see or aim a bit better. I think that the .357 would be a nice starting model, yet this idea for the mod will need new animations)reload, holseting, etc...). I think that with the reload, one can use the reload anim for the .357 and just repeat it twice for one to get the effect of both revolvers getting reloaded. The "gun" will hold 12 .357 and will fire as stated above. Think of it as a two handed gun, only with it being visible in 2 hands

 

Anybody following?

 

by the way, new to the forums...

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I don't think it's that easy to make a whole new type of gun, which is what that animation set would boil down to.

 

It's one of those things that's been requested ever since NV came out. I think if it were that obvious how, it would have been done by now.

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