cloudd901 Posted June 26, 2012 Share Posted June 26, 2012 I'm trying to work on a mod that replaces/adds sounds and music to certain parts of the game.I've been able to create wxm files as needed and even use the Creation Kit to add them into the game.My current problem is updating the music played after learning a new word. I add my music as a new track.Then go to the 'Music Type' MUSSpecialWordOfPower and replace the following three tracks with mine:MUSWordOfPower01MUSWordOfPower02MUSWordOfPower03 Yes, this does play my music after learning a word but also plays it after absorbing dragon souls.So now I am trying to figure out how to only play my music after a new word is learned.I tried going into the scripts but was unable to locate exactly where.WordWallTriggerScript was the last script I was looking at. Any help would be appriciated. Link to comment Share on other sites More sharing options...
cloudd901 Posted June 29, 2012 Author Share Posted June 29, 2012 Been a few days so I decided to *bump* the topic.I went ahead and set the new audio to start when the player unlocks a Word in the Magic menu.Still... I would much rather find a way to edit the music played after you 'absorb' a word. :confused: Link to comment Share on other sites More sharing options...
Z3ppy Posted April 10, 2013 Share Posted April 10, 2013 Thanks for that, I've just recently started modding my music and im having trouble figuring out what the music files are to Link to comment Share on other sites More sharing options...
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