AstralFire Posted June 26, 2012 Share Posted June 26, 2012 Is there any way to force a clear of an event or function if it's been called too many times and is locking up the processing? One of my users has reported a bug where scripts don't appear to be firing and that's the only thing that I think could be a culprit. Other opinions on causes are very welcome, of course. Link to comment Share on other sites More sharing options...
steve40 Posted June 26, 2012 Share Posted June 26, 2012 The user can try saving then reloading their game. Generally, scripts tend not to fire when when the modder has forgetten to add them to the mod archive, or if they haven't been installed to the right folder. Link to comment Share on other sites More sharing options...
AstralFire Posted June 26, 2012 Author Share Posted June 26, 2012 None of the above! It was actually an issue caused by multithreaded events trying to work on the same variable at the same time and messing it up big time. I did a work around. Link to comment Share on other sites More sharing options...
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