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My Mod Order List.


Zwor

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I have been kinda suspicious about the order of my mods, and I want to know if the list is alright. Only problems I have seen that is messing up ingame, is City Life 2.2(Open Cities compatible version) does not seem to spawn anything in the cities(Better Open Cities).

 

Oblivion.esm

CM Partners.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

HorseCombatMaster.esm

IWRRetrofittedMaster.esm

Better Cities Resources.esm

Unofficial Oblivion Patch.esp

Streamline 2.1.esp

HrmnsOblivionScriptOptimizationv1.0.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

RealisticForceHigh.esp

All+5AttributeModifiers.esp

Unlimited Rings 1.0.esp

Unlimited Amulets 1.0.esp

Ruin.esp

CM Partners.esp

_Ren_BeautyPack_full.esp

_JC_Night Armor.esp

Adonnays Ranger Coats.esp

mythsandlegends.esp

Masks Revised.esp

DMACArmor.esp

Travelers' Cloaks.esp

MidasSpells.esp

M.O.E. - Levitation Magic.esp

M.O.E. - Teleportation Magic and Icarian Flight.esp

encumberancemodx25.esp

M.O.E. - Realistic Law Enforcement - Part One.esp

M.O.E. - Realistic Law Enforcement - Part Two.esp

IWR-Windows.esp

IWR-Shutters.esp

IWR-Lights.esp

Natural_Water_by_Max_Tael.esp

Natural_Weather_with_darker_Nights_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Vegetation_by_Max_Tael.esp

RH1.6 Beta2 - Classic.esp

MMM Patch for RH 1.6 Beta Classic.esp

Quest Award Leveller.esp

15_classes_v1_0.esp

No psychic guards v1.1.esp

M.O.E. - Main Quest Delayer.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-BirthSigns.esp

OOO-Dangerous_Traps.esp

OOO-Armor_Perks_WearRate_Repair.esp

OOO-Deadly_Combat.esp

OOO-DLT_Immersion.esp

Mart's Monster Mod.esp

Thieves Arsenal.esp

KvatchAftermath.esp

VaultsofCyrodiil.esp

Beginners_Dungeon-7741.esp

LoadingScreens.esp

LoadingScreens-OOO.esp

Mounted_Spellcasting Deadly Reflex Compatible.esp

DeadlyReflex - Combat Moves.esp

IWRRA.esp

moDem's City Life.esp

Crowded Cities_Open.esp

Open Better Cities FULL.esp

SimpleFarmHouseCG.esp

TamrielTravellers4MMM.esp

TamrielTravellersItemsNPC.esp

The Lost Spires.esp

Bashed Patch, 0.esp

TNR ALL RACES FINAL.esp

 

 

I also want to know where NPC Arrest mod would go in the mod list.

 

Sorry if this topic is in the wrong section, I wasn't too sure on where to put this topic.

 

Thanks in advance!

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Well, with the help of a friend from another forum, I got FCOMHelper and had it rearrange my mod list. So, I just want to absolutely make sure, this is a good setup.

(Note: Some things I just probably wont bother updating or bashing(OOO and Unlimited x >_>) due to no real point.)

 

Oblivion.esm

CM Partners.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

Better Cities Resources.esm

IWRRetrofittedMaster.esm

HorseCombatMaster.esm

TNR ALL RACES FINAL.esp

HrmnsOblivionScriptOptimizationv1.0.esp

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

LoadingScreens.esp

Natural_Weather_with_darker_Nights_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

IWR-Lights.esp

IWR-Windows.esp

IWR-Shutters.esp

IWRRA.esp

No psychic guards v1.1.esp

moDem's City Life.esp

Crowded Cities_Open.esp

DMACArmor.esp

Adonnays Ranger Coats.esp

_JC_Night Armor.esp

Masks Revised.esp

Travelers' Cloaks.esp

Thieves Arsenal.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Armor_Perks_WearRate_Repair.esp

OOO-BirthSigns.esp

OOO-Dangerous_Traps.esp

OOO-Deadly_Combat.esp

OOO-DLT_Immersion.esp

Mart's Monster Mod.esp

TamrielTravellers4MMM.esp

TamrielTravellersItemsNPC.esp

LoadingScreens-OOO.esp

VaultsofCyrodiil.esp

The Lost Spires.esp

Ruin.esp

SimpleFarmHouseCG.esp

Beginners_Dungeon-7741.esp

KvatchAftermath.esp

mythsandlegends.esp

Open Better Cities FULL.esp

Natural_Vegetation_by_Max_Tael.esp

RH1.6 Beta2 - Classic.esp

MMM Patch for RH 1.6 Beta Classic.esp

Unlimited Rings 1.0.esp

Unlimited Amulets 1.0.esp

encumberancemodx25.esp

Quest Award Leveller.esp

M.O.E. - Main Quest Delayer.esp

RealisticForceHigh.esp

All+5AttributeModifiers.esp

MidasSpells.esp

M.O.E. - Levitation Magic.esp

M.O.E. - Teleportation Magic and Icarian Flight.esp

M.O.E. - Realistic Law Enforcement - Part One.esp

M.O.E. - Realistic Law Enforcement - Part Two.esp

CM Partners.esp

_Ren_BeautyPack_full.esp

Streamline 3.1.esp

Bashed Patch, 0.esp

DeadlyReflex - Combat Moves.esp

Mounted_Spellcasting Deadly Reflex Compatible.esp

 

Again, if anyone can, just tell me what parts need fine tuning.

 

Thanks in advance.

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Just TNR. I could put Unlimited Rings/Amulets in it, but I don't see point in doing that, as it would work regardless.
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