eraitico Posted June 26, 2012 Share Posted June 26, 2012 in my project i need to make a NPC or a companion able to talk in a determinate place of the wasteland thanks to some activator or trigger.i already did the companion and it's working perfectly, but i also want to make him talk to himself when he found himself in a determinate place on the map.so anyone can help ? Link to comment Share on other sites More sharing options...
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