ATalkingMicrophone Posted November 6, 2018 Share Posted November 6, 2018 My load order: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1FCOMaster.esm=1FreesideOpen.esm=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1NVStripOpen.esm=1Uncut Road to Legate's Camp.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Cyberware.esp=1NevadaSkies.esm=1SomeguySeries.esm=1L38NoBGM Suite.esp=1YUP - NPC Fixes (Base Game + All DLC).esp=1Vurt's WFO.esp=1NVInteriors Addon.esp=1FCO - NPC Changes.esp=1FCO - GlowingOne.esp=0Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Gun Runners' Arsenal.esp=1EVE FNV - ALL DLC.esp=1IMPACT.esp=1outsidebets.esp=1FreesideOpenPatch.esp=1Uncut Wasteland FSO OB.esp=1TLD_Travelers.esp=1The True Revival of Luxury - An Ultra-Luxe Overhaul.esp=1TheSinkRemodel.esp=1populatedcasino-medium.esp=1populatedcasino.esp=1StripOpenMain.esp=1vault22FloralOverhaul_Update.esp=1WeaponModsExpanded.esp=1lexx_brahmin-betsy.esp=1WMX-DLCMerged.esp=1WMX-EVE-AllDLCMerged.esp=1YUP - WMX EVE PN.esp=1Project Nevada - Old World Blues.esp=1Project Nevada - Lonesome Road.esp=1YUP + EVE + IMPACT.esp=1IMPACT - AllDLC.esp=1christinecos.esp=1WMX-ArenovalisTextures.esp=1357retex.esp=1GRA WRP Compatibility Patch.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1Project Nevada - IMPACT.esp=1FCO3-PNEquipment.esp=1FCO + YUP.esp=1FCO - OHSB NPC Edits.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=1PNEquipment-FreesideOpen.esp=1FCO3-FreesideOpen.esp=1TMCOTT - Restored.esp=1Classic FO SM_v1.2.esp=1RPM - Remove Pre-order Messages.esp=1Simple DLC Delay.esp=1MarcusBrightSkinmod.esp=1CIB Bighorners - HH.esp=1MarcusInvFix.esp=1Clarity.esp=1Ragdolls.esp=1CorpsesUseVanillaSkeletons.esp=1CIB Bighorners.esp=1FreesideOpen-Ragdolls.esp=1New Icons For T-51B FONV Edition.esp=1NVInteriors_Rewritten.esp=11nivVSLArmors.esp=1Russell.esp=1NewVegasBountiesIII.esp=0FCO - Russell.esp=0Bobblehunt.esp=1ProjectFNVIcons - Misc Items.esp=1Nuka Cola Enhanced.esp=1lexx_brahmin-variant.esp=1NewVegasBountiesFSOPatch.esp=1FSOmusic.esp=1Freeside Open Patch.esp=1avangraffscorned.esp=1Uncut Cottonwood Cove Shack.esp=1Primm Reputation Restored.esp=1TheBetterAngels.esp=0SaveCass.esp=1Uncut Greenhouses.esp=1Uncut Bison Steve Trees.esp=1Vanilla Intro Plus.esp=1NukaCola-Ojo.esp=1ADAM Complete.esp=11nivPNSLPatch.esp=1The Mod Configuration Menu.esp=1Wild Wasteland Integration.esp=1Lucky38 Climate Fixed.esp=1Book of Steel.esp=1boa ncrpahelmet.esp=1Boacombat2glove.esp=1RadioVenice_TRAZOM.esp=1Conelrad 640-1240.esp=1ExtendedNVRadio.esp=1F4Quickloot.esp=1Container Exit Override.esp=1No More Double Open & Close Sounds.esp=1LonesomeRoadScorchedSierraPowerHelmet.esp=1ProjectNevadaScorchedSierraPowerHelmet.esp=1OldCourierDuster_Replacer.esp=1ImmersivePickupSoundsFNV.esp=1WMX-POPMerged.esp=1NevadaSkies - Ultimate DLC Edition.esp=1NevadaSkies - Basic Edition.esp=1 When looking at weapons in my inventory, I can access the vanilla mod menu as intended with X, even on unique weapons, as is intended to be added by WMX. However, even with mods that should be compatible in my inventory, nothing shows up in the menu, even on the standard versions of weapons, i.e. neither the Q-35 nor a standard Plasma Rifle will recognize a mod intended for the Plasma Rifle. Another mod-related oddity I noticed earlier on in my playthrough occurred when I picked up Ratslayer. Ratslayer is supposed to have it's mods removed with WMX installed so you can install them individually to your preference, but when I found it, it's world model still had the mods attached. Worse, when equipped, the mods weren't visible, but the weapon still acted like it had mods equipped even though it doesn't display having any in the pip-boy. I could look through a non-existent scope, and it had 8 rounds per mag by default. I have no idea what could be causing this between all the different compatability patches I downloaded to try and avoid issues with WMX and other mods. I had to manually install some of them because NMM has been inordinately picky about actually installing certain mods, but I can't imagine that making too much difference past a point, given I could still do virtual installs for some of them. Another thing to note is the above load order is a result of using LOOT to try and resolve this issue. It was already happening before, with this load order: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1TribalPack.esm=1MercenaryPack.esm=1ClassicPack.esm=1CaravanPack.esm=1GunRunnersArsenal.esm=1YUP - Base Game + All DLC.esm=1FCOMaster.esm=1Project Nevada - Core.esm=1Project Nevada - Cyberware.esp=1Project Nevada - Equipment.esm=1FreesideOpen.esm=1NVStripOpen.esm=1NevadaSkies.esm=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1Uncut Road to Legate's Camp.esm=1SomeguySeries.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1SaveCass.esp=1FCO - NPC Changes.esp=1FCO - OHSB NPC Edits.esp=1FCO - GlowingOne.esp=0TheSinkRemodel.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Old World Blues.esp=1Project Nevada - Lonesome Road.esp=1Project Nevada - Gun Runners' Arsenal.esp=1IMPACT.esp=1IMPACT - AllDLC.esp=1EVE FNV - ALL DLC.esp=1christinecos.esp=1357retex.esp=1GRA WRP Compatibility Patch.esp=1WeaponModsExpanded.esp=1WMX-DLCMerged.esp=1WMX-POPMerged.esp=1WMX-EVE-AllDLCMerged.esp=1WMX-ArenovalisTextures.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1Project Nevada - IMPACT.esp=1FCO3-PNEquipment.esp=1FCO + YUP.esp=1YUP - WMX EVE PN.esp=1YUP + EVE + IMPACT.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1NewVegasBountiesIII.esp=0TheInheritance.esp=1Russell.esp=1TheBetterAngels.esp=0lexx_brahmin-variant.esp=1lexx_brahmin-betsy.esp=1FreesideOpenPatch.esp=1FSOmusic.esp=1PNEquipment-FreesideOpen.esp=1NewVegasBountiesFSOPatch.esp=1Freeside Open Patch.esp=1FCO3-FreesideOpen.esp=1FCO - Russell.esp=0avangraffscorned.esp=1outsidebets.esp=1Uncut Wasteland FSO OB.esp=1Uncut Bison Steve Trees.esp=1Uncut Cottonwood Cove Shack.esp=1Uncut Greenhouses.esp=1StripOpenMain.esp=1TMCOTT - Restored.esp=1Nuka Cola Enhanced.esp=1Vurt's WFO.esp=1Classic FO SM_v1.2.esp=1NukaCola-Ojo.esp=1Bobblehunt.esp=1populatedcasino.esp=1populatedcasino-medium.esp=1TLD_Travelers.esp=1The True Revival of Luxury - An Ultra-Luxe Overhaul.esp=1RPM - Remove Pre-order Messages.esp=1Simple DLC Delay.esp=1MarcusBrightSkinmod.esp=1CIB Bighorners - HH.esp=1MarcusInvFix.esp=1Vanilla Intro Plus.esp=1Clarity.esp=1CIB Bighorners.esp=1Ragdolls.esp=1FreesideOpen-Ragdolls.esp=1CorpsesUseVanillaSkeletons.esp=1ADAM Complete.esp=1New Icons For T-51B FONV Edition.esp=1NVInteriors Addon.esp=1NVInteriors_Rewritten.esp=11nivVSLArmors.esp=11nivPNSLPatch.esp=1The Mod Configuration Menu.esp=1Wild Wasteland Integration.esp=1Lucky38 Climate Fixed.esp=1boa ncrpahelmet.esp=1Boacombat2glove.esp=1Conelrad 640-1240.esp=1ExtendedNVRadio.esp=1RadioVenice_TRAZOM.esp=1F4Quickloot.esp=1Container Exit Override.esp=1vault22FloralOverhaul_Update.esp=1No More Double Open & Close Sounds.esp=1LonesomeRoadScorchedSierraPowerHelmet.esp=1ProjectNevadaScorchedSierraPowerHelmet.esp=1OldCourierDuster_Replacer.esp=1Book of Steel.esp=1ImmersivePickupSoundsFNV.esp=1ProjectFNVIcons - Misc Items.esp=1L38NoBGM Suite.esp=1Primm Reputation Restored.esp=1NevadaSkies - Basic Edition.esp=1NevadaSkies - Ultimate DLC Edition.esp=1 If anyone has any idea of how to resolve this issue, I would greatly appreciate the help. Until then, I'll simply do without weapon mods this playthrough. Link to comment Share on other sites More sharing options...
dubiousintent Posted November 7, 2018 Share Posted November 7, 2018 You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.Please also see the 'Common Game Problems' section (at a minimum) of the wiki "FNV General Mod Use Advice" article.-Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts