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New guy, and a call for help.


jesper107

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Hello everyone!

 

My name is Jesper, a 24 year old guy from Malmo, Sweden. I'm a long time TES-player but with the implementation of the Workshop and the coming of a bright future for modders world wide i decided to start modding myself. I hereby say a heartly "hello" to all of you!

 

Basically what I want to do is create a whole new world for me to play around with and learn level design, quest design, scripting and so on. I've been following Elinens excellent workflow (http://hoddminir.blogspot.se/2012/02/from-heightmap-to-worldspace-in-skyrim.html) but new as I am I just find it too hard to follow it.

 

I know I am asking for much when requesting a tutorial that, in depth, takes me from starting Photoshop (for the heightmap) to a world that just needs statics, scripts and general content to be "complete". Is anyone working on this? Is anyone willing to do such a tutorial (which with all certainty will be extremely popular throughout all the TES communitys)?

 

Right now I am completely out of breath and have lost all but a tiny piece of my motivation to become a good modder. I feel it is crucial for me to have "my own" world that I can work on and learn the ropes from there, so any help would be greatly appreciated.

 

I have a heightmap @4096x4096, 16bit grayscale TIFF. How big will this world be? Is it correct in its coloring? Heres a link to it: http://www.2shared.com/photo/bqNE0T4C/01testmapcandidate1.html

 

Cheers fellas,

 

Jesper

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Well, i'm only in the quest design/quest scripting field, so i'll talk about that.

 

I started modding 5 months ago, and before that i wasn't even able to load a plugin in the CK.

 

I've read the CKwiki quest tutorial. Made that quest about 2-3 times to catch the mechanics.

 

Then i started making my own quests, looking at the CKwiki (very usefull), looking at Vanilla Quests (extremely useful) and sometimes asking here (extremely useful when someone answers, lol).

 

In quest field, i think the better tutorial is Skyrim itself. Look at the quests in the CK and you'll understand a lot.

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Well, i'm only in the quest design/quest scripting field, so i'll talk about that.

 

I started modding 5 months ago, and before that i wasn't even able to load a plugin in the CK.

 

I've read the CKwiki quest tutorial. Made that quest about 2-3 times to catch the mechanics.

 

Then i started making my own quests, looking at the CKwiki (very usefull), looking at Vanilla Quests (extremely useful) and sometimes asking here (extremely useful when someone answers, lol).

 

In quest field, i think the better tutorial is Skyrim itself. Look at the quests in the CK and you'll understand a lot.

 

Thanks for your insight, and I'll make sure to try it out once I get step one sorted out - creating my world!

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I've also found quite a bit of help from going to youtube and searching there. I have an easier time learning if I can watch a step by step rather than reading only... but there are tons of tutorials on youtube.. you might find what you're looking for.
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