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(idea) Dynamic Alteration flesh Armor


mmith203

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Hey everyone,

 

 

heres a request for a mage armor mod for skyrim.

playing Skyrim iv always ran into this issue the mage armour spells.

 

you lean oakflesh but as soon as you get stone flesh you pretty much ignore oakflesh and so on with the higher power armor spells, so I had this instead of the spells just being a more powerful version of the same function, each spell would bring something unique but balanced to the game.

 

purposed idea for each:

 

Oakflesh:

Improves the caster's armor rating by 40 points for 60 seconds, you take 10% less dmg from Spriggans and Wild predators and regen 5% health faster while in water

 

Stoneflesh:

Improves the caster's armor rating by 60 points for 60 seconds, you have 15% more magic resistance against Hagravens and Wisps but regen stamina 10% slower. rechages enchant wepon your holding by 3 points

 

Ironflesh:
Improves the caster's armor rating by 80 points for 60 seconds, cannot be knocked down and Dwarven Automatons do 10% less Dmg but you run 10% slower

 

Ebonyflesh:

Improves the caster's armor rating by 100 points for 60 seconds, 10% less Dmg from Daedra, Werewolfs, and Vampiric Drain is 50% less effective.

 

Dragonhide

grants 65% physical damage reduction to the caster for 30 seconds. fire dmg heals you and restores stamina, Ice dmg restores that amount of magicka, shouts recharge 33% faster you jump 75% higher and take 75% less falling dmg.

 

that's about all of the top of my head, my goal isn't to make them OP but just interesting for gameplay. but id love to hear your thoughts on it :smile:

Edited by mmith203
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