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Posted
I used to do this for skyrim but cant seem to find a script for a magic effect to play a sound ive heard its still possible though if someone could help me with a script that would allow a sound descriptor to play when a magic effect is active I would appreciate it
Posted

From the artillery script:

 

Sound Property FXProjectileArtilleryMinutemen Auto Const

 

;Play the whistling sound as it falls

FXProjectileArtilleryMinutemen.Play(targetMarker)

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