CloudCorsair Posted November 14, 2018 Share Posted November 14, 2018 (edited) Been having this problem for a while now and have absolutely no clue whats causing it or how to fix it. I load into the game and everything is just fine, all textures are crisp and all that. As I move further out however its as if the textures that skyrim uses for distant buildings and terrain just refuses to fade out and just overlaps the new texture. I even have some custom textures like the one on this building and its very noticeable. Just wondering if anyone knows about this and what is causing it. https://imgur.com/gallery/9nj4HKo Edited November 14, 2018 by CloudCorsair Link to comment Share on other sites More sharing options...
DarkRudra Posted November 14, 2018 Share Posted November 14, 2018 I've seen some of that happening in my game, too. I think it's related to DynDOLOD, but I haven't had a chance to test that. For me, it's usually around the entrance to Windhelm - that whole bridge area is covered in the long distance texture. One reddit thread suggests it might be related to using Optimized Vanilla Textures or the similar Performance Textures. Link to comment Share on other sites More sharing options...
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