EsmeraldaF Posted November 14, 2018 Share Posted November 14, 2018 Quick question: I made a new table mesh cloned from a coffee table, but my table is higher than the coffee tables. I'd like for decor objects such as candles, radios, etc to be able to be placed on my table like on the coffee tables, but currently, putting a decor item on my new table results in the item sitting beneath the table in mid-air, at the level at which it would sit on the coffee table. I can't see anywhere either on the .nif or in the Creation Kit that looks like it enables editing the height at which decor objects can be placed. How do we edit this? If anyone knows, thanks! Link to comment Share on other sites More sharing options...
deadbeeftffn Posted November 14, 2018 Share Posted November 14, 2018 That's because your table does still use the collision mesh from the cloned table. If you want to be able to put something on the table, you need a new matching collision. You can't simply edit this, you have to recreate it. Link to comment Share on other sites More sharing options...
EsmeraldaF Posted November 14, 2018 Author Share Posted November 14, 2018 Aha, so collision is the property that does it, thank you. I had no idea what to look for. Will have a good Google on Fallout 4 collision now, thanks for the pointer! Link to comment Share on other sites More sharing options...
EsmeraldaF Posted November 14, 2018 Author Share Posted November 14, 2018 OK, I learned that making one's own collision mesh is pretty much impossible, at least without 3DS Max 2013, which I don't have. However, I tried re-cloning my table from a dresser (which has collision) of the same height as my table instead of using a coffee table to clone from, and now the decor placement on my new table works perfectly! Thanks again! :) Link to comment Share on other sites More sharing options...
deadbeeftffn Posted November 14, 2018 Share Posted November 14, 2018 no probelm :happy: happy to help Link to comment Share on other sites More sharing options...
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