DiomedesNZ Posted June 29, 2012 Share Posted June 29, 2012 How do you make custom spells level up the skill they're under? I've been baffled with this. I understood for example that destruction spells gain experience based on the damage they do - but a custom drain health spell I've been using doesn't seem to want to give any experience upon use. Link to comment Share on other sites More sharing options...
cscottydont Posted June 29, 2012 Share Posted June 29, 2012 (edited) Magic Effect Wiki page what you're looking for are the "Magic Skill" and "Skill Usage Mult" Magic Skill determines what skill will get exp when the spell is castSkill Usage Mult determines how much exp the specified skill receives Edited June 29, 2012 by cscottydont Link to comment Share on other sites More sharing options...
DiomedesNZ Posted June 29, 2012 Author Share Posted June 29, 2012 Magic Effect Wiki page what you're looking for are the "Magic Skill" and "Skill Usage Mult" Magic Skill determines what skill will get exp when the spell is castSkill Usage Mult determines how much exp the specified skill receives Thanks - I thought that was the case, but with drain blood type spells it just refused to work. I can only think that it's somehow counting the player character's healing against the damage done to the enemy for a net 0 damage to be then applied to the skill usage mult. I got around this by adding an additional magical effect to the spells that does a tiny amount of damage, but with a high skill usage mult. Just means my drain blood spells dish out a little more than they net back to my character but it works like a charm. Link to comment Share on other sites More sharing options...
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