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Posted

How to adjust the detection distance of the enemy?

How to make different enemies have different detection distances?

change "AI package"? or "combat style"?

Posted (edited)

Hi g2mXagent

 

The way I see it is that CombatStyle handles behaviour while in combat state and the Aggro radius (AI Data) settings governs when that state should start (i.e. detection distance).

 

But then I haven't been doing this for long :pirate:

Edited by n000dlz
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