g2mXagent Posted November 15, 2018 Posted November 15, 2018 How to adjust the detection distance of the enemy?How to make different enemies have different detection distances?change "AI package"? or "combat style"?
n000dlz Posted November 17, 2018 Posted November 17, 2018 (edited) Hi g2mXagent The way I see it is that CombatStyle handles behaviour while in combat state and the Aggro radius (AI Data) settings governs when that state should start (i.e. detection distance). But then I haven't been doing this for long :pirate: Edited November 18, 2018 by n000dlz
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