Ironman5000 Posted June 29, 2012 Share Posted June 29, 2012 Hi, I am working on the Deadlands of Oblivion (TESIV) for V4 of Monster Wars and I am looking for a good way to make the oblivion gates functional and aesthetically correct. I have got Hanaisse's Oblivion Gates in Skyrim resource but I want to get a similar effect for the actual door. I have found something in the Moveable Static list in the object window which is like a purple doorway which I think was used in the nocturnal quest, if I can somehow use this and loop the idle animation so that it is constant then I could work on a retexture maybe. The editor ID starts with DA08...something, or similar if you need to see it, if you preview it there are 4 anim stages and I want the 3rd to remain constant. If anyone could assist me in some way that would help me out a lot, even if it's a workaround I am quite flexible in the CK, thanks :thumbsup: Link to comment Share on other sites More sharing options...
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