Kanealpha Posted November 16, 2018 Share Posted November 16, 2018 i didn't buy FO76 yet and i am usually a solo player (which i heard will be possible on private Servers) now i am asking is it theoretically possible to bring NPC life into the commonwealth, maybe copy some from FO4 even? And add the gorgeous CBBE body and related texture and clothing mods to the game? Link to comment Share on other sites More sharing options...
Skutal Posted November 17, 2018 Share Posted November 17, 2018 (edited) I was able to copy over the CBBE mod for Fallout 4 easily. I just needed to change the textures using the intel photoshop DDS plugin so that they work right. Defuse maps (_d.dds) should be set to:Texture Type: Color + AlphaCompression: BC3 - sRGB,DX10+ Normal maps (_n.dds) should be set to:Texture Type: NormalmapCompression: BC5_S Specular maps (_s.dds) should be set to:Texture Type: NormalmapCompression: BC5_UYou also must change the end of the filenames from _s to _l.If nips are too dark just color them in with surrounding colors and re-save. Here's the results.https://drive.google.com/open?id=1_S7WQzy2J2hAEzYuwmvRW6Wi0khwwBVc Edited December 6, 2018 by Skutal Link to comment Share on other sites More sharing options...
Deleted22139794User Posted January 24, 2019 Share Posted January 24, 2019 (edited) I was able to copy over the CBBE mod for Fallout 4 easily. I just needed to change the textures using the intel photoshop DDS plugin so that they work right. Defuse maps (_d.dds) should be set to:Texture Type: Color + AlphaCompression: BC3 - sRGB,DX10+ Normal maps (_n.dds) should be set to:Texture Type: NormalmapCompression: BC5_S Specular maps (_s.dds) should be set to:Texture Type: NormalmapCompression: BC5_UYou also must change the end of the filenames from _s to _l.If nips are too dark just color them in with surrounding colors and re-save. Here's the results.https://drive.google.com/open?id=1_S7WQzy2J2hAEzYuwmvRW6Wi0khwwBVc Now I had a bit of experience with photoshop (brother has a copy of it I am messing with), and I got the plugin you mentioned, but I can not figure out how to exactly change the Texture Types and Compressions to what you stated they need to be, and trying to look up how to do so usually just gives me stuff on "giving texture to type" and generally instructions on what I am not looking for. I have textures from one mod I am attempting to change so they may load, or do this to any others I decide I wanna get working, just the steps to do so once the file is all opened I am still trying to find out... Sorry if this is silly of me to ask but if you are willing to type out a quick explanation, that would be amazing, regardless, the info above was still helpful and got me to this point, thank you!EDIT: I Figured it out... heh. Again thank you for saying how you did it! Edited January 24, 2019 by Guest Link to comment Share on other sites More sharing options...
EclipseDrago Posted April 23 Share Posted April 23 On 11/17/2018 at 1:48 AM, Skutal said: I was able to copy over the CBBE mod for Fallout 4 easily. I just needed to change the textures using the intel photoshop DDS plugin so that they work right. Defuse maps (_d.dds) should be set to: Texture Type: Color + Alpha Compression: BC3 - sRGB,DX10+ Normal maps (_n.dds) should be set to: Texture Type: Normalmap Compression: BC5_S Specular maps (_s.dds) should be set to: Texture Type: Normalmap Compression: BC5_U You also must change the end of the filenames from _s to _l. If nips are too dark just color them in with surrounding colors and re-save. Here's the results. https://drive.google.com/open?id=1_S7WQzy2J2hAEzYuwmvRW6Wi0khwwBVc Do you still have the texture files? Link to comment Share on other sites More sharing options...
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