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Sunset Overdrive


kjanowski

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Sunset Overdrive was a game I passed up on when it initially came around in 2014. But given Insomniacs recent success with Spider-Man and also the new re-release for PC, I became interested and decided to give it a second look. It seemed fun enough so I picked it up off of Steam for $19.99. I'm excited for the modding potential, does anyone else think it will be added to the Nexus?

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If it can be modded, then as soon as the 1st author comes around and uploads a mod for it, there will be a Nexus file site for that game... well, after a short vetting phase and an admin confirming the new game.

 

That's what the "add a new game" section in the mod upload process is for after all.

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I agree. This game seems to be a very good playground for the modding community, but looking inside the game directory I couldn't find any assets regarding the visual content. All I found there are some files without any extensions. When I tried to identify those "mysterious" files with a special app named "Trld", it showed that almost all of these are some database files (probably opened by such apps as Open Office) or audio / video files (for all audio and cutscenes in the game, as I suppose). No meshes or textures. I'm rather confused - how does this game generate all its visual content without it being among its assets in the game directory?

However, the app couldn't identify some of those ".file" files, so it's still possible that the necessary assets are there after all. Question is, how do you know what type of files are these and how do you open them...

Pity - like I said, it's a good game for modding.

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I went through the files and came to the same conclusions as you. I didn't spend too much time looking, but it was enough to know that I'm unfamiliar with their file format. So when the modding does kick off, we'll need a way to unpack those files. I'm not a programmer so I'll have to wait until some else figures that stuff out. Still, I'm excited about the possibilities.

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