SignedName Posted November 18, 2018 Share Posted November 18, 2018 Any mod that resets NPC health/limb condition after a few in-game days? Or even possibly, NPCs that go to the doctor to get healed? I dunno how hard that second would be, but even the first option would be great. Link to comment Share on other sites More sharing options...
devinpatterson Posted November 18, 2018 Share Posted November 18, 2018 I think it would be pretty easy to do for specific NPCs (a running script or script based actor effect), but I don't think there is a way to add something like that to wholesale to NPCs as a group. If you want I can look and see if there is a GS in geck that might relate to NPCs healing, but I think it will be a long shot. Link to comment Share on other sites More sharing options...
SignedName Posted November 19, 2018 Author Share Posted November 19, 2018 Okay, I found a setting that heals health, but only for actors with an Endurance greater than 5 (fAVDHealRateEndurance). Doesn't really address limb health, but it's something. Any idea if it's possible to modify or add more settings so that characters with 5 or less endurance can heal over time? Link to comment Share on other sites More sharing options...
Hunterz1 Posted November 30, 2018 Share Posted November 30, 2018 The NPC Characters health is attached with the NPC Model in GECK no scripts.You can make them immortal or with an health near by 10000 to make them killable but in a few minutes only. Link to comment Share on other sites More sharing options...
devinpatterson Posted November 30, 2018 Share Posted November 30, 2018 Any idea if it's possible to modify or add more settings so that characters with 5 or less endurance can heal over time? Yeah I got a error in AddFormToDataHandler, but maybe it's possible with tesnip. I'll check for you real quick. Link to comment Share on other sites More sharing options...
devinpatterson Posted November 30, 2018 Share Posted November 30, 2018 Ddidn't have any luck, but maybe I'm just doing it wrong. I should probably brush up on it's use. But I think it should be possible, however I don't know if adding a new record will have any effect. Link to comment Share on other sites More sharing options...
devinpatterson Posted November 30, 2018 Share Posted November 30, 2018 Hmmm I guess it did save (shows up in fnvedit but not geck), I did fAVDHealRateEndurance5Bonus and fAVDHealRateEndurance4Bonus but didn't set the value (you'll have to fnvedit to set the value), here is the esp if you want to try it out. No idea if it will work, or just crash your game, or ??. Link to comment Share on other sites More sharing options...
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