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Modifying A Mod


ReverantSpark

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Hi all. So... Im relatively new to modding, I have had a little experience with modding morrowind, so I am kinda familiar with the creation kit and how to go about things to an extent.

 

Anyways, in the "vampiric thirst" mod made by Miss Leeches, vampires have no health regen whatsoever. Something I found a little strange for vampires. So, Im wanting to change this to give vampires better health regen than normal. I have located the entry in the creation kit that causes vampires to not regerate health, but when I click on edit, and it open up the editing window, I have no idea what I have to change... Heres a screen of the window, could anyone give me some instructions on what I would have to change to make it give you improved health regen as opposed to none at all?

 

Many thanks in advance

 

Edit: Just to let you know, I discovered the mod DOES actually give you improved health regen as an ability you unlock, so my original goal is now redundant lol. Although, if anyone wants to still give instructions, I would consider them valuable in the sense they would still be teaching me how to achieve such a thing for future modding. Part of my learning curve if you will lol. Thanks again =]

 

http://i301.photobucket.com/albums/nn73/Reverant_Spark/Vampireregenscreen.jpg

Edited by Reverant Spark
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The Magic Effect you have open only contains the data saying which stat to modify (in this case, the healing rate multiplier) but it does not set the amount by which to change the stat. That data will be under Spells - there should be a Spell that applies the Magic Effect shown in your screen shot. If you edit the spell, it should have that Magic Effect with a number telling it to modify the healing rate multiplier (my guess is that it will modify that value to 0). If you change that value in the Spell it will change your healing rate.
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The Magic Effect you have open only contains the data saying which stat to modify (in this case, the healing rate multiplier) but it does not set the amount by which to change the stat. That data will be under Spells - there should be a Spell that applies the Magic Effect shown in your screen shot. If you edit the spell, it should have that Magic Effect with a number telling it to modify the healing rate multiplier (my guess is that it will modify that value to 0). If you change that value in the Spell it will change your healing rate.

 

Ahhh, I see. I wondered why I couldnt seem to locate the values in that window lol. I thought I was missing something so I thought I'd ask the community. Thanks =]

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