TotallyNotToastyFresh Posted July 1, 2012 Share Posted July 1, 2012 I've been wanting to alter the animations for Fallout for ages, and I have some basic animation skills, yet there are next to no resources in the community to help people like me learn how to animate for Fallout 3 or New Vegas, and in addition to this, there aren't many people who seem to have the knowledge in this area. Joefoxx seemed to know what he was doing but if you've been following his animation mods you'd know he's vanished into thin air. I'm especially interested in altering the first person weapon animations, because nobody seems to have even attempted to improve them. And yes I know there are tutorials for Blender, but quite frankly, Blender is an incredibly unstable and overcomplicated program (at least for people wanting to focus on solely modeling and animation) and 3DS Max is far more solid in those areas. Basically, I need to know these things: 1: How do you import the skeleton, arms and the weapon if you're wanting to animate a first person weapon? And how do you set this up, as in, how do you position the camera so that you view it from approximately the angle that the game will view it from? 2. How do you move parts of weapons, eg. the slide on a pistol? 3. How do you export this animation and get it ingame? Considering the animation in both Fallout games is sorely lacking, I'm quite surprised that the community hasn't had a huge amount of attention in this area. If I could figure out these things I could really improve the quality of this game's animation. Link to comment Share on other sites More sharing options...
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