SeraphimKensai Posted November 23, 2018 Share Posted November 23, 2018 Hey everyone,Hopefully everyone is doing well. I have completed version 1.5 of the Synthesis Redux mod. In the last version we had nearly ~90 spells, that number is now around ~140. I will have an updated spell list available sometime tomorrow after I get done with work. Feel free to check out the spell pack. As requested, I've started work towards spell distribution via leveledlist distribution at game start (but I will be moving that to a bit of a quest down the road), otherwise the spells can be obtained at the vendor Omniculius in the Bannered Mare, or you can spawn in the debugging ring "Aurelian Synthesis". Thanks for checking it out, and if you have any suggestions for potential improvements let me know and thanks. Synthesis Reduxhttps://www.nexusmods.com/skyrimspecialedition/mods/18483 Link to comment Share on other sites More sharing options...
SeraphimKensai Posted November 25, 2018 Author Share Posted November 25, 2018 The updated list of spells in the mod for those of you interested (I'm still working on several more as well as the idea for them hit).... Synthesis ReduxVersion 1.5 Spells by School: _________________/---Alteration---/--Novice-- --Apprentice--Orelund's Expansion - Aim FF, Makes an NPC gigantic.Orelund's Miniaturization - Aim FF, Makes an NPC the size of an action figure.Philosopher's Stone - Seff FF, Advanced item transmutation (Ore, Ingots, Soulgems, Jewelry, Pelts, etc.).Weatherwitch: Blizzard - Self FF, Summons a blizzard.Weatherwitch: Clear Skies - Self FF, Makes the weather clear up.Weatherwitch: Cloud Cover - Self FF, Summons overcast.Weatherwitch: Fog - Self FF, Summons fog.Weatherwitch: Rain Storm - Self FF, Summons a rain storm. --Adept--Jukaku's Containment Field, Aim FF, Spawns a localized forcefield around an actor, activate to disable (Not currently implemented in Version 1.5).Jukakau's Containment Rune, Aim Loc., Spawns a rune that creates a localized forcefield around an actor when detonated, activate to disable (Not currently implemented in Version 1.5).Jukaku's Force Field, Self FF, Spawns a forcefield around the caster and those immediately around them, activate to disable.Portalwalker: Whiterun - Self FF, Teleport caster to Whiterun.Portalwalker: Falkreath - Self FF, Teleport caster to Falkreath.Portalwalker: Markarth - Self FF, Teleport caster to Markarth.Portalwalker: Solitude - Self FF, Teleport caster to Solitude.Portalwalker: Morthal - Self FF, Teleport caster to Morthal.Portalwalker: Dawnstar - Self FF, Teleport caster to Dawnstar.Portalwalker: Winterhold - Self FF, Teleport caster to Winterhold.Portalwalker: Windhelm - Self FF, Teleport caster to Windhelm.Portalwalker: Riften - Self FF, Teleport caster to Riften.Portalwalker: Raven Rock - Self FF, Teleport caster to Raven Rock. --Expert--Astral Key - Unlock Doors/Chests, works on any doors besides puzzle doors.Astral Shackle - Locks Doors/Chests.Between Life and Death - Self FF, damaged reduction, modified dragon aspect, phantom form.Chronus Spiral - Self FF, Toggle Time Dilation, Time moves approximately at 2% of normal speed.Dynamo Death Turret - Self FF, Summon a floating turret that randomly fires lightning bolts at nearby hostile actors.Dynamo Life Turret - Self FF, Summon a floating turret that randomly heals nearby non-hostile actors.Dynamo Armor Turret - Self FF, Summon a floating turret that randomly buffs nearby non-hostile actors with a magical armor. Kabbain's Accio Excavation - Self FF, AoE Magically gathers nearby ore from ore veins.Starbirth - Aimed FF, Slow moving, and large lightsource that gives off a tremendous amount of light.The Lense of Truth - Self FF, Detect Life/Dead rolled into one.Yield of Sinderion - Self FF, AoE Magically gathers nearby ingredients from nearby flora. --Master--Asmodyia's Gate - Self FF, temporarily boosts several stats including enchanting/smithing skills.A Shade in the Sun - Self FF, buffs sneaking/lockpicking/pickpocketing skills.Ixyahia's Webbing - Aimed FF, AoE Fire an impact web that paralyzes effected targets, knocking them back and leaving traces of webs in the environment. _______________/---Illusion---/--Novice--The Artist's Canvas - Self FF, Conjure the illusion of Paper/Charcoal temporarily, use while it lasts.Wood of the Phantasm - Self FF, Conjure the illusion of Firewood temporarily, use while it lasts. --Apprentice--Nighteye - Self FF, Grants the caster with nighteye to help see through the darkness. --Adept--Hex Rune - Aim Loc., Spawns a rune that when detonated temporarily turns those effected into a harmless animal.Icarus' Launching Rune, Aim Loc. Spawns a rune that when detonated lifts those effected into the air temporarily before dropping them to the ground.Infinite Nightmare - Aimed FF, AoE Engulfs those it effects with fear.Mage's Feast - Self FF, Conjure the illusion of food temporarily, eat while it lasts.Mage's Brewery - Self FF, Conjure the illusion of alcohol temporarily, drink while it lasts.Prisoner's Redemption - Self FF, Conjure the illusion of a lockpick temporarily, pick a lock while it lasts.Reprisal of Aggression - Aimed FF, AoE Calm and disarm effected targeted actors.Torchlight - Self FF, Conjure the illusion of a torch temporarily to help illuminate the darkness, equip to use. --Expert--Hexbolt - Aim FF, Fires a bolt of magical energy to temporarily transform the actor into a harmless animal.Mesmerize - Aimed FF, Raise a humanoid target's disposition, and unless its in the neverfollower faction, allow it to be a follower.Well of Souls - Self FF, Conjure the illusion of a filled black soulgem temporarily, use it while it lasts. --Master--Fool's Gold - Self FF, Conjure the illusion of a pile of gold septims temporarily in your pocket, use it while it lasts.Gambler's Poison - Self FF, Conjure the illusion of a random poison temporarily, use it to add its additional effects to your weapon strike.Icarus' Folly - Aim FF, Fires a bolt at an actor that launches them into the sky to see them plummet to their death.Jwengu's Curse - Aim FF, Magically forces an actor to equip a cursed mask, which slowly drains their vitals, possibly killing them.Shadow Theft - Aim FF, Magically steal from an actor at range, will cause hostility from the actor pilfered from.The Egg of Chaos - Aim FF, AoE Fire a condensed ball of magic that explodes causing those effected to become enraged in a frenzy.Unceasing Darkness - Self FF, Magically blots out the sun for approximately 24 hours with an eclipse.Vestia's Hearthfire - Self FF, Conjure the illusion of materials used for building a house temporarily, use them while they last.Zenithar's Bargain - Aim FF, Magically force an actor to trade with you from afar. __________________/---Destruction---/--Novice--Light Beam - Aimed Conc., Channels a beam of light to damage actors that it touches. --Apprentice--Arrows of the Phantasm - Aim Conc., Channel ethereal arrows and fire them in a stream towards any target in their path.Black Death - Aim Conc., Channel putrid vile damaging actors it touches.Gold Stream - Aim Conc., Channel a stream of gold to launch towards a target. Requires gold to fire, which can be recovered on a targeted actor.Soul Tether - Aim Conc., Channel an insatiable hunger as the caster telekinectically drags an actor to it, absorbing its lifeforce. --Adept--Absorption Cloak, Self FF, AoE Cloaks the caster in a field that absorbs nearby actor's magicka and stamina.Balcerzak's Cloak - Self FF, a modified Fire Cloak with effect similar to Jzargo's Scrolls, attempts to add in some warmth if using survival mode.Cold Conduit - Aimed FF, Launch a large ice spike that is electrically charged with small explosion on impact, applies damage over time.Debilitation Rune - Aim Loc., Spawns a rune that when detonated reduces the target's resistances and armor.Shadow Cloak, Self FF, AoE The caster enters a realm of shadow, and nearby enemies are attacked by the shadow.Shadowball Blitz, Aim FF, The caster fires a shadowy spell towards the target which applies a damage over time, but also moves the caster to the target, staggering them as well.Siphon - Aimed FF, AoE Cast a spell absorbing the health, magicka, stamina of effected actors over time.Steam Smite - Aimed FF, Cast a gust of heated steam to inflict fire damage, does extra damage to automations. --Expert--Freezing Wind - Aimed FF, AoE Cast a gust of freezing wind that leaves those effected encased in ice and suffering from damage over time.Pyromancer's Dream - Aimed FF, AoE Unleash a wave of fire that explodes on impact, and leaving flames in its wake.Shadowgem Cannon - Aimed FF, Fire a shadow wrapped black soul gem into a targeted actor, requires an empty black soul gem. Fills soul gem on target death.Void Star - Aimed FF, AoE Lob a miniaturized star in a jar that explodes for fire damage. --Master--Armageddon - Self Conc. AoE Fire/Frost/Lightning storm based around player, extreme damage.Rust - Aim FF, Disintegrates the target's armor, leaving them in random clothing and under garments. /---Conjuration---/--Novice--Bound Pickaxe - Self FF, Summon a pickaxe, sheathe to dispel.Bound Woodcutter's Axe - Self FF, Summon a woodcutter's axe, sheathe to dispel. --Apprentice--Oil Spray - Aimed Conc., Channel a conjuration spell to spray flammable oil anywhere you want.Shezarr's Armoire - Self FF, Access an otherworldly chest to store extra gear.Summon Artax, the Hell Horse - Aimed Loc., Summon a flaming ghost of a horse to use as your mount. --Adept--Hexbomb: Spiders - Self FF, Summon several flaming miniature spiders that wander around where they were cast, detonating in an explosive fireball after a short while.Shadow Blink - Self FF, Remember a location that the caster is at, to be able to blink through the shadows to.Shadow Step - Aimed Loc., Step through the shadows to teleport to an aimed location.Substitute - Self FF, Conjure a random targeting dummy to act as a substitute for you, causing any attackers to become temporarily fooled. --Expert--Craftsman's Enchanting Table - Self FF, Summons an enchanting table.Craftsman's Alchemy Table - Self FF, Summons an alchemy table.Craftsman's Armor Bench - Self FF, Summons an armor bench.Craftsman's Bed - Self FF, Summons a bed to sleep in.Craftsman's Bonfire - Self FF, Summons a fire to warm yourself.Craftsman's Cooking Pot - Self FF, Summons a cooking pot.Craftsman's Forge - Self FF, Summons a forge.Craftsman's Smelter - Self FF, Summons a smelter.Craftsman's Grinding Wheel - Self FF, Summons a grinding wheel.Craftsman's Tanning Rack - Self FF, Summons a tanning rack.Craftsman's Staff Enchanter - Self FF, Summons a staff enchanter.The Aetherspire - Self FF, Summons the Aetherspire to wield against the caster's enemies.The Message - Self FF, Summons a floating crossbow that the caster can equip to fire magical bolts.The Sacred White Oak Bow - Self FF, summons a floating bow that the caster can equip to fire magical arrows.Trinimac's Stormsledge - Self FF, summons an enchanted mace that randomly rains down lightning on a power attack, sheathe to dispel (can target non-hostiles).Summon Sardonyx the Crimson Demon - Aimed Loc., Summon a custom red gargoyle to fight for you. --Master--Armor of the White Knight - Self FF, Summons and equips a set of heavily enchanted armor (currently as I don't use SKSE for the mod atm, it does not reequip previous gear, so be careful).Summon Ancalagon the Black - Aimed Loc., Summon a large black dragon to fight for you (exteriors only).Horrid Reanimation - Aimed FF, Reanimate essentially any target with an intact body.The Sword of Ragnarok - Self FF, Summon a magical two handed sword that unleashes ranged energy blasts, absorbs stamina, and has a proc to instant kill its target, sheathe to dispel. __________________/---Restoration---/--Novice-- --Apprentice--Frostburn - Aim Conc., Channels intense cold to interrupt enemy spell cast. --Adept--Archer's Respite - Self FF, Heal yourself, and remove any arrows/bolts/icespikes from your bodyArmor Cloak - Self FF, Cloak yourself in a magical armor, that automatically applies to non-hostiles around the caster.Divine Protection - Aim FF, Harnesses the power of a god to toggle a protected status on the target.Healing Cloak - Self FF, Cloak yourself with healing power, so nearby non-hostiles are healed when in range.Healing Rune - Aim Loc., Spawns a rune that when detonated heals nearby non-hostiles.Quell Magic - Aim FF, Blasts an actor with magic that nullifies other magical effects on them.Quell Rune - Aim Loc., Spawns a rune that when detonated magical effects are nullified on them.Warmth of the Seraphim - Aimed Conc. Spray gouts of magical fire that cure paralysisWindsprinter - Self FF, increase movement speed and run on waterZhorunne's Fire Shield - Self FF, Wraps the caster in fire to protect them from that element.Zhorunne's Frost Shield - Self FF, Wraps the caster in ice to protect them from that element.Zhorunne's Poison Shield - Self FF, Wraps the caster in poison to protect them from that element.Zhorunne's Shock Shield - Self FF, Wraps the caster in shock to protect them from that element. --Expert--Bestow Immortality - Aimed FF, Harnesses the power of a god to toggle an essential status on the target.Decay of Glory - Aimed FF, Blast the target with a severe debuff, temporarily crippling its stats.Glow of Glory - Aimed FF, Blast the target with a strong buff, temporarily boosting its stats.Talos' Divine Ward - Self FF, Call forth a divine shield which wards the caster from harm. --Master--Consume Dragon Soul - Self FF, Consume the soul of a dragon to permanently boost either health, magicka, or stamina.Contagion Winds - Aim FF, AoE Unleash a cursed tornado that spreads a plague to effected characters that continues to spread.Enchanter's Infusion - Self FF, Sacrifice the caster's magnitude of magical spells to temporarily boost the effectiveness of creating new enchantments and using enchanted gear.Gladiator's Progress - Self FF, Sacrifice the caster's magical abilities to temporarily boost its martial abilities.Limitless Regeneration - Self FF, Calls for divine energy to grant the caster with limitless regeneration for a period of time.Moon's Call - Self FF, Assume the cursed form of a werewolf, and summon several ethereal wolves for a period of time. Shapeshift can be extended by feeding.Night Mother's Embrace - Self FF, Sacrifice the caster's armor, and make them take more damage to temporarily boost their assassination related skills.Resurrection - Aimed FF, Harnesses the power of a god to resurrect a target who recently died, or if cast on a living target kill them.Verallia's Phase Shift - Self FF, Embrace the aether, and become ethereal until cast again. Attacking or interacting with world onjects will break the effect.Wizard's Nexus - Self FF, Sacrifice the caster's health, to temporarily boost the magnitude and range of spells. _______/Powers/Abandon Magic - Self FF, Forget the magic spells equipped in either left, right, or both hands.Redirect Magic: Other - Aim FF, Cast the equipped self targeting spell(s) onto the aimed target (can cause some issues, like casting phase shift onto an actor)Redirect Magic: Self - Self FF, Cast the equipped aimed spell(s) onto the caster (can kill yourself if desired, so be careful). __________________/Potions & Poisons/Asmodyia's Blood - Self FF, strong self buff, increases several skills, sates vampire's blood thirst.Cure Ink - Poison that heals and cures any disease on targetMoon Ink - Poison that turns a humanoid NPC into a frenzying werewolf and then reverts them after a whileDeath Oil - Poison to kill a target very slowlyDecrypted Bones - Poison to debuff target, also acts like Dragon Rend on dragonsFrozen Calm - Poison to freeze target solid and calms their aggressionFlaming Frenzy - Poison to ignite a target on fire, and cause them to frenzyHoly Water - Poison to kill undead (zombies, vampires, skeletons)Silver Nitrate - Poison to kill wolves and werewolves/werebeastsSilence - Poison to prevent spell castingSoul Siphon Ink - Poison to apply a soul trap effect on targetPoison Apple - food, tasty apple, not really poisoned at all, and it's delicious (requires 3rd party mods for NPC's to eat, as base game only has them eating bread animation) ------------------------------------------------------Thanks for the support answering the odd random question or ten that I have every now and then. Cheers to you all. Link to comment Share on other sites More sharing options...
Deleted57218227User Posted November 29, 2018 Share Posted November 29, 2018 Those are some really cool spells. Link to comment Share on other sites More sharing options...
SeraphimKensai Posted November 29, 2018 Author Share Posted November 29, 2018 Those are some really cool spells.Thanks,I've been working on the next update, that I'm aiming to release by New Years, which adds so far another ~25 or so spells (I'm still adding to that as I can) and doing further testing and performance tweaking on the existing spells. As a brief preview, the next version already includes 21 novice cantrip spells that grow in power (whether that be magnitude, duration, or aoe size) based on their governing magical school's skill level, and then a spell to forget powers (similar to my power to forget unwanted spells, so people can clean up their powers list of various mod option powers that once set just kind of sit there forever), and a cloak that extends magical wards to non-hostiles so you can ward your follower(s) when fighting magical enemies or dragonfire. I like to keep the channels of communication open with everyone so if you have any spell ideas that you think might work to add, let me know and I can see if its something I can do, and feel would fit into the mod, otherwise I appreciate feedback on if you feel any of the spells are underpowered as I try and balance this mod, at least reasonably so. Thanks again. Link to comment Share on other sites More sharing options...
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