i3ncore Posted November 23, 2018 Share Posted November 23, 2018 I just poked my head in the Creation Kit for a bit, looking for grabs/killmove data, but I couldn't find information on how to customize grabs/killmoves. I'm requesting a mod that removes the condition check for melee weapons, so that firearm finishers can use them - like breaking necks while holding a pistol, or doing that neat 'face to kneecap' killmove that you get while holding a baton. Also, is it possible to make this work with a simple keypress, where the target survives? (Obviously not the neckbreaker) Like the animation for 'pushing' the target, but adding the other animations to the array of possibilities. I imagine that these are simple condition changes, but the only killmove I could find in the editor is the radroach stomp animation. Link to comment Share on other sites More sharing options...
Recommended Posts