Alindros Posted November 23, 2018 Share Posted November 23, 2018 As the title suggests, I cannot mod my Gobi Campaign Scout Rifle, I am assuming there is a conflict, but I can't find it Here is my load order: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Fallout3.esm 12 c Anchorage.esm 13 d ThePitt.esm 14 e BrokenSteel.esm 15 f PointLookout.esm 16 10 Zeta.esm 17 11 TaleOfTwoWastelands.esm 18 12 SCAV.esm 19 13 Interior Lighting Overhaul - Core.esm 20 14 Lucky38Suite_Reloaded.esm 21 15 NVStripOpen.esm 22 16 Project Nevada - Core.esm 23 17 Project Nevada - Equipment.esm 24 18 Project Nevada - Rebalance.esp 25 19 Project Nevada - Cyberware.esp 26 1a GreatKhanGreatOverhaul.esm 27 1b SolidProject.esm 28 1c Interior Lighting Overhaul - L38PS.esm 29 1d YUP - NPC Fixes (Base Game + All DLC).esp 30 1e TTW_AnchorageCustomization.esp 31 1f TTW_OutcastTrading.esp 32 20 TTW_Reputation.esp 33 21 TTW_SpeechChecks.esp 34 22 TTW_StartupMenu.esp 35 23 TTW_StashPackOptions.esp 36 24 ttw_wildwasteland.esp 37 25 TTWOptions.esp 38 26 Real Recoil.esp 39 27 DragsModernGunslinger.esp 40 28 B42Inertia.esp 41 29 FP gun follows crosshairs.esp 42 2a BarrettM82A1SnipingRedone.esp 43 2b MCPipBoy2000MK6_clock.esp 44 2c hz_Automatic Weapons Fix.esp 45 2d New Vegas Landscape Overhaul.esp 46 2e NVNovacApartament.esp 47 2f StripOpenMain.esp 48 30 WeaponModsExpanded.esp 49 31 IMPACT.esp 50 32 TheSinkRemodel.esp 51 33 WMX-DLCMerged.esp 52 34 Project Nevada - WMX.esp 53 35 updatedWearGlassesandMasks.esp 54 36 Book of Steel.esp 55 37 PAC - Book of Steel.esp 56 38 boa ncrpahelmet.esp 57 39 Boacombat2glove.esp 58 3a StuckBackpackWorkaround.esp 59 3b TTW Expanded DC Vendor Inventories.esp 60 3c FOVSlider.esp 61 3d Rich Traders - 2x.esp 62 3e Rich Traders - 10x.esp 63 3f NaturalWaters.esp 64 40 Clarity - TTW.esp 65 41 Clarity.esp 66 42 Nights are Darker - Ultimate Edition.esp 67 43 WEATHER RUDY ENB.esp 68 44 Rich Traders - 4x.esp 69 45 ADAM Complete.esp 70 46 ADAM - MERGE.esp 71 47 TheLozza's_Gasmasks_V2.esp 72 48 FalloutNVCheatTerminal.esp 73 49 PowderIsTheNewBlack.esp 74 4a w44Satchels - Full.esp 75 4b NukaCola-Ojo.esp 76 4c WMX-POPMerged.esp 77 4d M37Ithaca.esp 78 4e G3SG1.esp 79 4f AN94.esp 80 50 C1849.esp 81 51 AK47.esp 82 52 FNFNC.esp 83 53 Mateba.esp 84 54 PancorJH.esp 85 55 M16A2.esp 86 56 MaresLeg.esp 87 57 SW38S.esp 88 58 BHPM1935.esp 89 59 FAMAS.esp 90 5a MSR556.esp 91 5b TOZ66.esp 92 5c PKM.esp 93 5d Galil.esp 94 5e BetterArchimedesII.esp 95 5f RHINO-M1.esp 96 60 NoFactionArmor.esp 97 61 NCR Ranger Helmet Neck Cover.esp 98 62 Limitless Stats.esp 99 63 Project Nevada - Dead Money.esp100 64 Project Nevada - Gun Runners' Arsenal.esp101 65 TTWVaultSuitHotfix.esp102 66 Legendary NPCs and Weapons.esp103 67 Project Nevada - Honest Hearts.esp104 68 Project Nevada - Lonesome Road.esp105 69 Courier Vests.esp106 6a Project Nevada - Old World Blues.esp107 6b The Mod Configuration Menu.esp108 6c M14.esp109 6d CASM with MCM.esp110 6e The Weapon Mod Menu.esp111 6f TheLegionWillRyse.esp112 70 PPSh41.esp113 71 CAGE 1.9.3.2.esp114 72 BrotherhoodReforged.esp115 73 StenMkII.esp116 74 DEagle.esp117 75 FlashlightNVSE.esp118 76 CM4A1.esp119 77 ILO - PipBoy Light.esp120 78 UpgradesFromTheCommonwealth.esp121 79 BoomersGoBoom.esp122 7a JIP MiniMap.esp123 7b christinecos.esp124 7c B92FS.esp125 7d AKS74u.esp126 7e Duplet.esp127 7f HKUSP.esp128 80 G36K.esp129 81 WMX-ArenovalisTextures.esp130 82 Interior Lighting Overhaul - Ultimate Edition.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted November 23, 2018 Share Posted November 23, 2018 Two things strike me. * Which version of TTW are you playing? Now that version 3 has been released, that is important information. The supported mods list is different for each. Verify that WMX is supported or at least not a known problem. * You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. Edit: Please see 'Issue: WMM "The Weapon Mod Menu" won't let me add a weapon mod in game' and 'Issue: Unable to add either of two "weapon mods" to a weapon' entries under the 'Solution to Control problems' section -Dubious- Link to comment Share on other sites More sharing options...
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