Hatsodoom Posted November 23, 2018 Share Posted November 23, 2018 I've been having this problem for a while now and honestly it's becoming very annoying. In a variety of situations, usually upon entering combat or a few seconds in, the game will just close down. Keep in mind this is completely random, doing the same thing again will not result in a crash. It's like the roll of the dice. I have no clue what the cause is, but it's gotta be a mod since it did this on my old laptop and does it on my new desktop after a fresh reinstall of the game and all my mods. I cleaned up bad scripts, optimized the load order and it still occurs. I have a few suspicions though, but I'd like a professional opinion. Here's my load order. Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1BSAssets.esm=1BSHeartland.esm=1BS_DLC_patch.esp=1RaceCompatibility.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1Unofficial High Resolution Patch.esp=1Weapons & Armor Fixes_Remade.esp=1SkyUI.esp=1joestarrace.esp=1mon.esp=1Weapons & Armor_FasterArrows.esp=1Complete Crafting Overhaul_Remade.esp=1Smithing Perks Overhaul_Remade.esp=1Weapons & Armor_DragonPriestMasks.esp=1Za Warudo.esp=1Phantasy Star Skyrim.esp=1Helgen Reborn.esp=1MoonAndStar_MAS.esp=1Destroy the Thieves Guild.esp=1TempleofTime.esp=1moltencore.esp=1DragonfallCastle.esp=1LC_immersiveLoot.esp=1quest into the depth.esp=1MiraakFollower.esp=1enhancementgems.esp=1ForgottenCity.esp=1Asavira Dungeon.esp=1KS Dragon Overhaul.esp=1WorldEaterBeater.esp=0The Pit.esp=1rabbithole.esp=1EasierRidersDungeonPack.esp=1SuperSkyrimBros.esp=1mu.esp=1dungeons 4.esp=1summersetisles.esp=1Godswords - Johnskyrim.esp=1Thunderfury - Johnskyrim.esp=1PhantasyStar.esp=1chromaticdragons.esp=1MasterSpellsShouldBeMasterful.esp=1dungeons chapter 3 crystal forest.esp=1GxDemonsSoulsWeapons.esp=1dungeons realm of darkness.esp=1chfshImbuedSword.esp=1AdeptNeck.esp=1Spellblade.esp=1Shadowmourne - Johnskyrim.esp=1DKSword.esp=1JojoStarPlatinum.esp=1UltimateCombat.esp=1BSHeartland - Meshes.esp=1BSHeartland - Textures.esp=1FISS.esp=1SkyTweak.esp=1LeftHandRings.esp=1BloodedSword.esp=1auto unequip ammo.esp=1Dragon Soul Relinquishment.esp=1Summermyst - Enchantments of Skyrim.esp=1FNIS.esp=1Animated Dragon Wings.esp=1Animated Featherd wings.esp=1RaceCompatibilityUSKPOverride.esp=1AngelRace.esp=1P1FlyingRing.esp=1J42_ArmorRatingRedux.esp=1Dragondefender.esp=1DragonDefenderShield.esp=1impatienceofasaint-markers.esp=0Apocalypse - The Spell Package.esp=1DibellasCompulsion-NudeSpell-1-1.esp=1Bashed Patch, 0.esp=1 (More in next post...) Link to comment Share on other sites More sharing options...
Hatsodoom Posted November 23, 2018 Author Share Posted November 23, 2018 (edited) And here's the "primary analysis" of the most recent crash. (It occurred a few seconds into combat.) Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com)Online Crash Dump Analysis ServiceSee http://www.osronline.com for more informationWindows 8 Version 17134 MP (12 procs) Free x86 compatibleProduct: WinNt, suite: SingleUserTS Personalkernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800)Machine Name:Debug session time: Thu Nov 22 23:36:55.000 2018 (UTC - 5:00)System Uptime: not availableProcess Uptime: 0 days 3:31:38.000Kernel time: 0 days 0:07:31.000User time: 0 days 2:37:16.000TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2******************************************************************************** ** Exception Analysis ** ********************************************************************************TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2*** WARNING: Unable to verify timestamp for XAudio2_6.dll*** WARNING: Unable to verify timestamp for nvd3dum.dll*** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dllTRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2GetUrlPageData2 (WinHttp) failed: 12029.*** The OS name list needs to be updated! Unknown Windows version: 10.0 ***FAULTING_IP:TESV+2f2091006f2091 d901 fld dword ptr [ecx]EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 006f2091 (TESV+0x002f2091)ExceptionCode: c0000005 (Access violation)ExceptionFlags: 00000000NumberParameters: 2Parameter[0]: 00000000Parameter[1]: 42a99924Attempt to read from address 42a99924DEFAULT_BUCKET_ID: INVALID_POINTER_READPROCESS_NAME: TESV.exeERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_PARAMETER1: 00000000EXCEPTION_PARAMETER2: 42a99924READ_ADDRESS: 42a99924FOLLOWUP_IP:TESV+2f2091006f2091 d901 fld dword ptr [ecx]FAULTING_THREAD: 000033b8PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READBUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_READLAST_CONTROL_TRANSFER: from 74af4552 to 006f2091STACK_TEXT:WARNING: Stack unwind information not available. Following frames may be wrong.53f4ff28 74af4552 00000b0c ffffffff 007d2f6c TESV+0x2f209153f4ff80 74f08484 300d6c00 74f08460 c73f5cae KERNELBASE!WaitForSingleObject+0x1253f4ff94 77cc302c 300d6c00 e501cbb6 00000000 kernel32!BaseThreadInitThunk+0x2453f4ffdc 77cc2ffa ffffffff 77cdec75 00000000 ntdll!__RtlUserThreadStart+0x2f53f4ffec 00000000 00a4b4a0 300d6c00 00000000 ntdll!_RtlUserThreadStart+0x1bSYMBOL_STACK_INDEX: 0SYMBOL_NAME: TESV+2f2091FOLLOWUP_NAME: MachineOwnerMODULE_NAME: TESVIMAGE_NAME: TESV.exeDEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5STACK_COMMAND: ~13s; .ecxr ; kbFAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_TESV.exe!UnknownBUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_TESV+2f2091WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/002f2091.htm?Retriage=1Followup: MachineOwner Other crashes look much like this. Any help is greatly appreciated. Edited November 23, 2018 by Hatsodoom Link to comment Share on other sites More sharing options...
Hatsodoom Posted November 27, 2018 Author Share Posted November 27, 2018 Update: Following one of my suspicions I disabled "Ultimate Combat" and so far, after playing for a total of 8+ hours no crashes, well not related to combat anyway. One series of crashes occurred in a cell within the Summerset mod, but outside of combat and it was consistent. (Leaving the cell and reentering stopped the crashes.) The second was the same way, after being in the cell for so long it crashed. At first i thought it was related, but I checked the crash dump and it was different than the combat crashes, closer to the previous cell crash. Something that did occur to me is I never ran GenerateFNIS on this computer so I went ahead and did that. May have caused a fair share of the crashes. I'm not worried about the cell crashes, stuff happens. Just aiming to iron out the combat crashing. Link to comment Share on other sites More sharing options...
Hatsodoom Posted November 28, 2018 Author Share Posted November 28, 2018 (edited) While I'm here I might as well look into the random area crashes. (Sometimes consistent like yesterday, but mostly happens at random.) They tend to all look like this. Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com)Online Crash Dump Analysis ServiceSee http://www.osronline.com for more informationWindows 8 Version 17134 MP (12 procs) Free x86 compatibleProduct: WinNt, suite: SingleUserTS Personalkernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800)Machine Name:Debug session time: Tue Nov 27 22:57:16.000 2018 (UTC - 5:00)System Uptime: not availableProcess Uptime: 0 days 1:01:22.000Kernel time: 0 days 0:02:23.000User time: 0 days 1:07:03.000TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2******************************************************************************** ** Exception Analysis ** ********************************************************************************TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2*** WARNING: Unable to verify timestamp for TESV.exe*** ERROR: Module load completed but symbols could not be loaded for TESV.exe*** WARNING: Unable to verify timestamp for XAudio2_6.dllTRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2GetUrlPageData2 (WinHttp) failed: 12029.*** The OS name list needs to be updated! Unknown Windows version: 10.0 ***FAULTING_IP:nvd3dum+75a1116078a111 80785c32 cmp byte ptr [eax+5Ch],32hEXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 6078a111 (nvd3dum+0x0075a111)ExceptionCode: c0000005 (Access violation)ExceptionFlags: 00000000NumberParameters: 2Parameter[0]: 00000000Parameter[1]: 0000006aAttempt to read from address 0000006aDEFAULT_BUCKET_ID: NULL_CLASS_PTR_READPROCESS_NAME: TESV.exeERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_PARAMETER1: 00000000EXCEPTION_PARAMETER2: 0000006aREAD_ADDRESS: 0000006aFOLLOWUP_IP:nvd3dum+75a1116078a111 80785c32 cmp byte ptr [eax+5Ch],32hFAULTING_THREAD: 0000119cPRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READBUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READ_INVALID_POINTER_READLAST_CONTROL_TRANSFER: from 60701d86 to 6078a111STACK_TEXT:WARNING: Stack unwind information not available. Following frames may be wrong.6e89f18c 60701d86 6e89f1d0 6e89f1c0 a8ce9690 nvd3dum+0x75a1116e89f1e0 6086e49f ac1b0000 a7fa1470 a90d9780 nvd3dum+0x6d1d866e89f210 607ea308 ac1b0000 a7fa1468 00000000 nvd3dum+0x83e49f6e89ff34 60803517 9f83d298 608034e0 6e89ff80 nvd3dum+0x7ba3086e89ff44 60a97aa6 5092fc20 b8f1a898 60a97a4e nvd3dum+0x7d35176e89ff80 76b08484 9f83d298 76b08460 e739f66c nvd3dum+0xa67aa66e89ff94 77dc302c 9f83d298 158aa467 00000000 kernel32!BaseThreadInitThunk+0x246e89ffdc 77dc2ffa ffffffff 77ddec7b 00000000 ntdll!__RtlUserThreadStart+0x2f6e89ffec 00000000 60a97a4e 9f83d298 00000000 ntdll!_RtlUserThreadStart+0x1bSYMBOL_STACK_INDEX: 0SYMBOL_NAME: nvd3dum+75a111FOLLOWUP_NAME: MachineOwnerMODULE_NAME: nvd3dumIMAGE_NAME: nvd3dum.dllDEBUG_FLR_IMAGE_TIMESTAMP: 5bea26e0STACK_COMMAND: ~25s; .ecxr ; kbFAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_nvd3dum.dll!UnknownBUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_READ_INVALID_POINTER_READ_nvd3dum+75a111WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/nvd3dum_dll/25_21_14_1694/5bea26e0/c0000005/0075a111.htm?Retriage=1Followup: MachineOwner ------- You know, it could also be the fact that the save is so screwed up after 300+ hours that it'll always be crashing to some degree. it has installed and uninstalled plenty of mods over the course of the gameplay. Maybe back them all up, start fresh from Helgen and see what happens? Edited November 28, 2018 by Hatsodoom Link to comment Share on other sites More sharing options...
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