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Random CTDs


Hatsodoom

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I've been having this problem for a while now and honestly it's becoming very annoying. In a variety of situations, usually upon entering combat or a few seconds in, the game will just close down. Keep in mind this is completely random, doing the same thing again will not result in a crash. It's like the roll of the dice. I have no clue what the cause is, but it's gotta be a mod since it did this on my old laptop and does it on my new desktop after a fresh reinstall of the game and all my mods. I cleaned up bad scripts, optimized the load order and it still occurs. I have a few suspicions though, but I'd like a professional opinion. Here's my load order.

 

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
BSAssets.esm=1
BSHeartland.esm=1
BS_DLC_patch.esp=1
RaceCompatibility.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial High Resolution Patch.esp=1
Weapons & Armor Fixes_Remade.esp=1
SkyUI.esp=1
joestarrace.esp=1
mon.esp=1
Weapons & Armor_FasterArrows.esp=1
Complete Crafting Overhaul_Remade.esp=1
Smithing Perks Overhaul_Remade.esp=1
Weapons & Armor_DragonPriestMasks.esp=1
Za Warudo.esp=1
Phantasy Star Skyrim.esp=1
Helgen Reborn.esp=1
MoonAndStar_MAS.esp=1
Destroy the Thieves Guild.esp=1
TempleofTime.esp=1
moltencore.esp=1
DragonfallCastle.esp=1
LC_immersiveLoot.esp=1
quest into the depth.esp=1
MiraakFollower.esp=1
enhancementgems.esp=1
ForgottenCity.esp=1
Asavira Dungeon.esp=1
KS Dragon Overhaul.esp=1
WorldEaterBeater.esp=0
The Pit.esp=1
rabbithole.esp=1
EasierRidersDungeonPack.esp=1
SuperSkyrimBros.esp=1
mu.esp=1
dungeons 4.esp=1
summersetisles.esp=1
Godswords - Johnskyrim.esp=1
Thunderfury - Johnskyrim.esp=1
PhantasyStar.esp=1
chromaticdragons.esp=1
MasterSpellsShouldBeMasterful.esp=1
dungeons chapter 3 crystal forest.esp=1
GxDemonsSoulsWeapons.esp=1
dungeons realm of darkness.esp=1
chfshImbuedSword.esp=1
AdeptNeck.esp=1
Spellblade.esp=1
Shadowmourne - Johnskyrim.esp=1
DKSword.esp=1
JojoStarPlatinum.esp=1
UltimateCombat.esp=1
BSHeartland - Meshes.esp=1
BSHeartland - Textures.esp=1
FISS.esp=1
SkyTweak.esp=1
LeftHandRings.esp=1
BloodedSword.esp=1
auto unequip ammo.esp=1
Dragon Soul Relinquishment.esp=1
Summermyst - Enchantments of Skyrim.esp=1
FNIS.esp=1
Animated Dragon Wings.esp=1
Animated Featherd wings.esp=1
RaceCompatibilityUSKPOverride.esp=1
AngelRace.esp=1
P1FlyingRing.esp=1
J42_ArmorRatingRedux.esp=1
Dragondefender.esp=1
DragonDefenderShield.esp=1
impatienceofasaint-markers.esp=0
Apocalypse - The Spell Package.esp=1
DibellasCompulsion-NudeSpell-1-1.esp=1
Bashed Patch, 0.esp=1
(More in next post...)
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And here's the "primary analysis" of the most recent crash. (It occurred a few seconds into combat.)

 

Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com)
Online Crash Dump Analysis Service
See http://www.osronline.com for more information
Windows 8 Version 17134 MP (12 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS Personal
kernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800)
Machine Name:
Debug session time: Thu Nov 22 23:36:55.000 2018 (UTC - 5:00)
System Uptime: not available
Process Uptime: 0 days 3:31:38.000
Kernel time: 0 days 0:07:31.000
User time: 0 days 2:37:16.000
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2
TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2
*******************************************************************************
* *
* Exception Analysis *
* *
*******************************************************************************

TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2
*** WARNING: Unable to verify timestamp for XAudio2_6.dll
*** WARNING: Unable to verify timestamp for nvd3dum.dll
*** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dll
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2
GetUrlPageData2 (WinHttp) failed: 12029.
*** The OS name list needs to be updated! Unknown Windows version: 10.0 ***

FAULTING_IP:
TESV+2f2091
006f2091 d901 fld dword ptr [ecx]

EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 006f2091 (TESV+0x002f2091)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 42a99924
Attempt to read from address 42a99924

DEFAULT_BUCKET_ID: INVALID_POINTER_READ

PROCESS_NAME: TESV.exe

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_PARAMETER1: 00000000

EXCEPTION_PARAMETER2: 42a99924

READ_ADDRESS: 42a99924

FOLLOWUP_IP:
TESV+2f2091
006f2091 d901 fld dword ptr [ecx]

FAULTING_THREAD: 000033b8

PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ

BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_READ

LAST_CONTROL_TRANSFER: from 74af4552 to 006f2091

STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
53f4ff28 74af4552 00000b0c ffffffff 007d2f6c TESV+0x2f2091
53f4ff80 74f08484 300d6c00 74f08460 c73f5cae KERNELBASE!WaitForSingleObject+0x12
53f4ff94 77cc302c 300d6c00 e501cbb6 00000000 kernel32!BaseThreadInitThunk+0x24
53f4ffdc 77cc2ffa ffffffff 77cdec75 00000000 ntdll!__RtlUserThreadStart+0x2f
53f4ffec 00000000 00a4b4a0 300d6c00 00000000 ntdll!_RtlUserThreadStart+0x1b


SYMBOL_STACK_INDEX: 0

SYMBOL_NAME: TESV+2f2091

FOLLOWUP_NAME: MachineOwner

MODULE_NAME: TESV

IMAGE_NAME: TESV.exe

DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5

STACK_COMMAND: ~13s; .ecxr ; kb

FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_TESV.exe!Unknown

BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_TESV+2f2091

WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/002f2091.htm?Retriage=1

Followup: MachineOwner

 

 

Other crashes look much like this. Any help is greatly appreciated.

Edited by Hatsodoom
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Update: Following one of my suspicions I disabled "Ultimate Combat" and so far, after playing for a total of 8+ hours no crashes, well not related to combat anyway. One series of crashes occurred in a cell within the Summerset mod, but outside of combat and it was consistent. (Leaving the cell and reentering stopped the crashes.) The second was the same way, after being in the cell for so long it crashed. At first i thought it was related, but I checked the crash dump and it was different than the combat crashes, closer to the previous cell crash. Something that did occur to me is I never ran GenerateFNIS on this computer so I went ahead and did that. May have caused a fair share of the crashes.

 

I'm not worried about the cell crashes, stuff happens. Just aiming to iron out the combat crashing.

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While I'm here I might as well look into the random area crashes. (Sometimes consistent like yesterday, but mostly happens at random.) They tend to all look like this.

 

Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com)
Online Crash Dump Analysis Service
See http://www.osronline.com for more information
Windows 8 Version 17134 MP (12 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS Personal
kernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800)
Machine Name:
Debug session time: Tue Nov 27 22:57:16.000 2018 (UTC - 5:00)
System Uptime: not available
Process Uptime: 0 days 1:01:22.000
Kernel time: 0 days 0:02:23.000
User time: 0 days 1:07:03.000
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2
TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2
*******************************************************************************
* *
* Exception Analysis *
* *
*******************************************************************************

TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2
*** WARNING: Unable to verify timestamp for TESV.exe
*** ERROR: Module load completed but symbols could not be loaded for TESV.exe
*** WARNING: Unable to verify timestamp for XAudio2_6.dll
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2
GetUrlPageData2 (WinHttp) failed: 12029.
*** The OS name list needs to be updated! Unknown Windows version: 10.0 ***

FAULTING_IP:
nvd3dum+75a111
6078a111 80785c32 cmp byte ptr [eax+5Ch],32h

EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 6078a111 (nvd3dum+0x0075a111)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 0000006a
Attempt to read from address 0000006a

DEFAULT_BUCKET_ID: NULL_CLASS_PTR_READ

PROCESS_NAME: TESV.exe

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_PARAMETER1: 00000000

EXCEPTION_PARAMETER2: 0000006a

READ_ADDRESS: 0000006a

FOLLOWUP_IP:
nvd3dum+75a111
6078a111 80785c32 cmp byte ptr [eax+5Ch],32h

FAULTING_THREAD: 0000119c

PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READ

BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READ_INVALID_POINTER_READ

LAST_CONTROL_TRANSFER: from 60701d86 to 6078a111

STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
6e89f18c 60701d86 6e89f1d0 6e89f1c0 a8ce9690 nvd3dum+0x75a111
6e89f1e0 6086e49f ac1b0000 a7fa1470 a90d9780 nvd3dum+0x6d1d86
6e89f210 607ea308 ac1b0000 a7fa1468 00000000 nvd3dum+0x83e49f
6e89ff34 60803517 9f83d298 608034e0 6e89ff80 nvd3dum+0x7ba308
6e89ff44 60a97aa6 5092fc20 b8f1a898 60a97a4e nvd3dum+0x7d3517
6e89ff80 76b08484 9f83d298 76b08460 e739f66c nvd3dum+0xa67aa6
6e89ff94 77dc302c 9f83d298 158aa467 00000000 kernel32!BaseThreadInitThunk+0x24
6e89ffdc 77dc2ffa ffffffff 77ddec7b 00000000 ntdll!__RtlUserThreadStart+0x2f
6e89ffec 00000000 60a97a4e 9f83d298 00000000 ntdll!_RtlUserThreadStart+0x1b


SYMBOL_STACK_INDEX: 0

SYMBOL_NAME: nvd3dum+75a111

FOLLOWUP_NAME: MachineOwner

MODULE_NAME: nvd3dum

IMAGE_NAME: nvd3dum.dll

DEBUG_FLR_IMAGE_TIMESTAMP: 5bea26e0

STACK_COMMAND: ~25s; .ecxr ; kb

FAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_nvd3dum.dll!Unknown

BUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_READ_INVALID_POINTER_READ_nvd3dum+75a111

WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/nvd3dum_dll/25_21_14_1694/5bea26e0/c0000005/0075a111.htm?Retriage=1

Followup: MachineOwner

 

-------

 

You know, it could also be the fact that the save is so screwed up after 300+ hours that it'll always be crashing to some degree. it has installed and uninstalled plenty of mods over the course of the gameplay. Maybe back them all up, start fresh from Helgen and see what happens?

Edited by Hatsodoom
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