Xenobuzz Posted July 1, 2012 Share Posted July 1, 2012 Hey, gang! After taking the Explorer perk and making my way towards one of my favorite air strike scenarios, I encountered a potential bug in of the new DC Interior of the Last Gasp Funeral Home in the Basement. It occurred in the SE corner near and inside the room with the pile of coffins beyond the open door, the four shambly shelves to the right and the three filing cabinets and desk. I couldn't discover anything in particular that seemed to set off the CTD, but the three times it occurred was in this area. I just updated MMM, Dynamic Weather and Fallout-Remastered. Don't know if there's anything else in my Load Order that's out of date? If anyone spies a mod that should be updated, I'd deeply appreciate knowing! [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] StreetLights.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Enhanced Weather - Rain and Snow.esm[X] DCInteriors_ComboEdition.esm[X] WYB.esm[X] PlasmaRifleAwesomefied.esp[X] RezDCSubway.esm[X] Mart's Mutant Mod.esm[X] Xepha's Dynamic Weather.esm[X] GNR Enhanced.esp[X] Laurens_Bathroom_poetry_V1.esp[X] DCInteriors_DLC_Collectables.esp[X] CPAR - Cheezy Poofs and Rations.esp[ ] BA_WastelandRestoration.esp[ ] BA_WastelandRestoration_DLCs.esp[X] poolballs.esp[X] schematics2.esp[X] WYB-Base.esp[X] WYB-DLC-Anchorage.esp[X] WYB-DLC-ThePitt.esp[X] WYB-DLC-BrokenSteel.esp[X] WYB-DLC-PointLookout.esp[X] WYB-DLC-Zeta.esp[X] WYB-MOD-DCInteriors_Combo v2.6+.esp[X] WYB-OPT-WhiteCigarette.esp[ ] WYB-TEST-Fairfax.esp[X] WYB-OPT-DynamicReplacer.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] Fellout-pipboylight.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] M61FGR.esp[ ] silencedsniperrifle.esp[X] silencedsniperrifle(thinnerlonger).esp[X] Moon.esp[X] RezDCSubwayLoadLast.esp[X] Shadows and Dust - Southwest DC - Public.esp[X] Night Vision Sunglasses.esp[X] Xepha's Darkened Interiors - BS.esp[X] Xepha's Darkened Interiors - OA.esp[X] Xepha's Darkened Interiors - PL.esp[X] Xepha's Darkened Interiors.esp[X] Fallout Remastered 1.0.esp[X] Fallout Remastered - Mart's Mutants Mod.esp[X] Fallout Remastered - Fellout.esp[X] Fallout Remastered - Xepha's Darkened Interiors.esp[X] Fallout Remastered - Xepha's Dynamic Weather.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Main + DLC Merged.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp[X] Xepha's Dynamic Weather - Anchorage (NEE).esp[X] Xepha's Dynamic Weather - Night Eye Edition Merged (NEE+OA+Rain).esp[X] Xepha's Dynamic Weather - Night Eye Edition.esp[X] Xepha's Dynamic Weather - Rain (NEE).esp[X] Xepha's Dynamic Weather - Rain.esp[X] Xepha's Dynamic Weather - Sandstorms.esp[X] Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp[X] Xepha's Dynamic Weather - Main.esp Thanks for looking! Dave S. Link to comment Share on other sites More sharing options...
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