str03mm3n Posted July 2, 2012 Share Posted July 2, 2012 I have some basic mods that works just fine, new textures and weapons, such easy stuff. However, wanted a new experience. I wanted to try some of those bigger mods like Weapon Retexture Project, A World Of Pain, EVE, Outside Bets and Project Nevada.Now the game crash on startup, because, some place, sometime, I messed up bad. And I have no real clue what.. So; 5USD to the one that straighten up this mess:PCould need a step by step instrucs probably so that I dont overwrite at wrongs patterns and so on.. 0 of 45 plugins hidden. 0 of 36 messages hidden.−Summary Your masterlist is already at the latest revision (r4569; Jun 9, 2012). No update necessary.Recognised plugins: 39 Warning messages: 0Unrecognised plugins: 6 Error messages: 0Ghosted plugins: 0 Total number of messages: 36Total number of plugins: 45 Plugins sorted by user rules are counted as recognised plugins.−Script Extender And Script Extender Plugins NVSE Version: 0.2.0.12 −Recognised And Re-ordered Plugins FalloutNV.esm Active DeadMoney.esm Active Bash Tag suggestion(s): {{BASH: Deflst}} HonestHearts.esm Active OldWorldBlues.esm Active LonesomeRoad.esm Active GunRunnersArsenal.esm Active CaravanPack.esm Active AWorldOfPain(Preview).esm Active Bash Tag suggestion(s): {{BASH: Invent, Deflst}} Project Nevada - Core.esm Active Requires: New Vegas Script Extender Project Nevada - Equipment.esm Active Bash Tag suggestion(s): {{BASH: Delev, Invent}} Requires: New Vegas Script Extender and Project Nevada - Core.esm Project Nevada - Rebalance.esp Active Requires: Project Nevada - Core.esm Project Nevada - Cyberware.esp Active Requires: Project Nevada - Core.esm Project Nevada - Dead Money (Rebalance).esp Active Requires: DeadMoney.esm, Project Nevada - Core.esm, Project Nevada - Rebalance.esp Project Nevada - Honest Hearts.esp Active Requires: HonestHearts.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Old World Blues.esp Active Requires: OldWorldBlues.esm and Project Nevada - Core.esm Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both Project Nevada - Lonesome Road.esp Active Requires: LonesomeRoad.esm and Project Nevada - Core.esm Project Nevada - Gun Runners' Arsenal (Rebalance).esp Active Requires: GunRunnersArsenal.esm, Project Nevada - Core.esm FalloutNVCheatTerminal.esp Active BoilingOil - Eli's Edge.esp Active christinecos.esp Active Bash Tag suggestion(s): {{BASH: Graphics}} Erebus.esp Active mac10.esp Active Shotgun Commando.esp Active Bash Tag suggestion(s): {{BASH: Stats}} Desert Recon Kit.esp Active HDTshop.esp Active NCR Rearmament v1.5.esp Active Incompatible with: NCR Rearmament v1.5 (Lore).esp AWOPDeadMoney.esp Active Requires: DeadMoney.esm Faster Terminals.esp Active WeaponModsExpanded.esp Active Bash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}} Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.esp WMX-ShotgunCommando.esp Active Requires: WeaponModsExpanded.esp and Shotgun Commando.esp Incompatible with: WMX-Arwen_NV_Realism.esp WMX-DeadMoney.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: DeadMoney.esm, WeaponModsExpanded.esp WMX-HonestHearts.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: HonestHearts.esm, WeaponModsExpanded.esp WMX-OldWorldBlues.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: OldWorldBlues.esm, WeaponModsExpanded.esp WMX-LonesomeRoad.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: LonesomeRoad.esm, WeaponModsExpanded.esp WMX-GunRunnersArsenal.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: GunRunnersArsenal.esm and WeaponModsExpanded.esp WMX-ArenovalisTextures.esp Active Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} Requires: WeaponModsExpanded.esp and Selected Arenovalis' / Milennia's Weapon Re-textures. Refer to the readme for details. WMX-PreOrderPackCaravan.esp Active Requires: CaravanPack.esm and WeaponModsExpanded.esp EVE FNV.esp Active WMX-EVE.esp Active Requires: WeaponModsExpanded.esp, EVE FNV.esp −Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. Accurate This Machine.esp Active mossberg500.esp Active WMEVE - FOOK.esp Active AWOP DLC + GRA Conflict Error Fixes.esp Active outsidebets.esp Active EVE FNV-[GRA Patch for EVE 1.3].esp Active Link to comment Share on other sites More sharing options...
durbin Posted July 2, 2012 Share Posted July 2, 2012 What is exactly wrong, if you are having crashes after about 4-8 minutes it could be a memory leak. Try 4 gig patch with fake fullscreen. I know that fixed all my problems. Link to comment Share on other sites More sharing options...
blove Posted July 2, 2012 Share Posted July 2, 2012 De-activate "WMEVE - FOOK.esp". Link to comment Share on other sites More sharing options...
str03mm3n Posted July 5, 2012 Author Share Posted July 5, 2012 Well, this was the little trublemaker.. FalloutNVCheatTerminal.esp ActiveAnd as soon as I started using mod tools everything sorted itself out like a charm. I got to stop being lazy.. Link to comment Share on other sites More sharing options...
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