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Exporting static meshes from Blender to NIF format?


Guest Messenjah

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Guest Messenjah

Ok, I need some help converting some static meshes made in Blender to NIF format. It will need collision and I may need to add a furniture marker to it as well. I've done this for Fallout but for Skyrim it is a bit different since the Blender scripts are really outdated over at Niftools. Anyone have a good tutorial for doing this?

 

Has anyone tried adding a standard sitting furniture marker to a static mesh yet?

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