Moraelin Posted November 25, 2018 Share Posted November 25, 2018 So I have a script in a quest triggered from an event node. Thing is, the script kinda got stuck and one point, and afterwards even resetting or stopping the quest from the console doesn't seem to do much. The event node just doesn't seem to trigger it again. I'm probably missing something there, but basically what the title says. Can the event node get somehow stuck? And can I do anything about it? Link to comment Share on other sites More sharing options...
Evangela Posted November 26, 2018 Share Posted November 26, 2018 Post the script. Link to comment Share on other sites More sharing options...
SKKmods Posted November 26, 2018 Share Posted November 26, 2018 If its story manager event nodes, issues in that system are the root of many base game quest and dialogue tree problems. As a hard coded system with zero state query and management functions I avoid the SM except for the exclusive "PlayerLevelUp" trigger, otherwise its functions can be hand rolled with script events. Less elegance and efficiency, but more control. Link to comment Share on other sites More sharing options...
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