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Craftable Settler Armor


Arrownight

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You play with mortal settlers? Then your settlers need good armor!

 

Go to the chem station, hit craft, CRAFT ONE UNI-SUIT and put it on them. Done!

 

Using bodyslide outfit studio, combined several pieces of armor into one piece mashups that covers certain areas.

 

(im trying to learn bodyslide now, but all the tutorials are all about CBBE, not making your own outfit mashups)

 

No more crafting EACH individual piece, AUGMENTING each individual piece, THEN EQUIPPING each individual piece, on your 200+ SETTLERS! (that was 5 pieces, 5 augments, 1 ballistic, 1 hat, 1 ballistic, for Every settler, or 3000 menu transactions to just make, and equip on your people)

 

For instance (and further explanation)

 

Farm hand suit. medium leather armor on every part of the body, BUT AS ONE PIECE.

You craft that, they wear any underlayer they want (it doesnt affect underlayers when your using mods like armorsmith) , but counts as covering legs, arms, chest.

 

cost crafting materials/ and or money. Pay, craft, equip.

The NON affecting underlayers thing is important, because then they wont all look the same because of different underlayers, even though they may be wearing the same armor.

but if the outfit suit is part of a one piece, then it can't be helped.

 

Armorer 1

Light Leather +15 ballistic

Light metal suit +25 resistance

Complete raider outfit +15 reistance

Light combat Armor +10 white, green, and black

 

 

Armorer 2

Armored Raider Outfit +50 ballistic

Light Leather +25 ballistic

Light metal suit +25 ballistic

Heavy leather suit

Medium Metal suit

Marine Wetsuit +25 ballistic

Marine Helmet +25 ballistic and aquaboy

Synth Uniform +50 ballistic

Armored mechanic jumpsuit, nuka, green, blue + 50 ballistic

Bulletproof slacks +50 ballistic

Bulletproof suits +50 ballistic

Bulletproof Hats + 50 ballistic

Combat Armor Chestpiece +25 ballistic

Light combat armor +25 ballistic white, green, and black

 

Armorer 3

Light Leather +50 ballistic

Light metal suit +50 ballistic

Heavy leather suit +50 ballistic

Medium Metal suit +50 ballistic

Heavy metal +50 ballistic

Light combat armor +50 ballistic white, green, and black

Medium combat armor +75 ballistic white, green, and black

Courser uniform + 100 all resistances

Heavy Cage Armor +75 ballistic

Armored Minuteman fatigues +75

Operators Chest armor with bullets without the skirt and legs + 75 Ballistic

Armored Grognak loincloth +100 all resistances

Armored Newsboy Cap +50

Hazmat suit, armored +100 all resistances

 

Armorer 4

Heavy combat Armor +100 ballistic white, green, and black

Railroad Coat

Railroad Coat + Leather Legs +50 ball

Railroad Coat + Metal Legs +100

Greaser Jacket + Medium Shadow Combat Armor Leg plates + 50 ballistic

Bomber Jacket + 100 Ballistic

Minuteman General uniform +100 ballistic

Militia Hat + 50 ballistic

Minuteman Hat +100 ballistic

Tricorn hat or Pirates hat +100 ballistic

baseball uniform + 100 ballistic

Baseball cap +50 ballistic

Baseball hat +100 ballistic

Combat helmet +100 ballistic

Armored Tuxedo +110 ballisic

Armored Tuxedo Hat +110 Ballistic

Medium Combat Chestpiece +100 all resistances

---

Just simple. You craft. And you equip.

 

You pay material costs - or even better. REALISTIC MATERIALS AND MONEY COST ( you seriously have nothing to do with materials/money later in the game.

 

I think this would be way better than the 20-60 moves needed to make armor, augment it, add ballistic to it, and then put it on, one settler at a time.

Edited by Arrownight
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