UnholyShadow Posted August 20, 2008 Share Posted August 20, 2008 After installing the mod correctly according to the readme, and enabling a few of the optional mods, I booted up the game. Upon almost any fast travel, unless it was to a town, the game would crash. After disabling a few of the optional plugins, the game worked better but not much. Even though I installed the meshes and textures in the right place, some were missing, resulting in the yellow exclamation mark. along with some creatures just being invisible, and some working just fine. Also, it is completely random whether or not it crashes. I do not believe I have any mods that could conflict with it. Thanks in advance. Link to comment Share on other sites More sharing options...
Michlo Posted August 20, 2008 Share Posted August 20, 2008 After installing the mod correctly according to the readme, and enabling a few of the optional mods, I booted up the game. Upon almost any fast travel, unless it was to a town, the game would crash. After disabling a few of the optional plugins, the game worked better but not much. Even though I installed the meshes and textures in the right place, some were missing, resulting in the yellow exclamation mark. along with some creatures just being invisible, and some working just fine. Also, it is completely random whether or not it crashes. I do not believe I have any mods that could conflict with it. Thanks in advance. Unfortunately it does sound like a mod conflict. You can try deactivating them all and then trying MMM by itself, of course. Sort your load order with the Fcomhelper tool and OBMM. Good luck. Link to comment Share on other sites More sharing options...
UnholyShadow Posted August 21, 2008 Author Share Posted August 21, 2008 Thank you Michlo, but I'm wondering, what types of mods could conflict with it? I don't have any that alter spawn rates or add monsters, except for Midas Magic. Link to comment Share on other sites More sharing options...
Michlo Posted August 21, 2008 Share Posted August 21, 2008 Thank you Michlo, but I'm wondering, what types of mods could conflict with it? I don't have any that alter spawn rates or add monsters, except for Midas Magic. Do you have any other "overhaul" mods? MMM's is quite far reaching with scripts for guards, different hairs, so many extra mobs so it could be something tiny in one of your other mods. Do you have his latest, btw? He has a fair few bug fixes in there. Oh and the unofficial patches are a must have! Good luck. Link to comment Share on other sites More sharing options...
UnholyShadow Posted August 21, 2008 Author Share Posted August 21, 2008 So it won't work without the Unofficial Oblivion Patch? Link to comment Share on other sites More sharing options...
Michlo Posted August 22, 2008 Share Posted August 22, 2008 Sorry, I wasn't suggesting that you need the unofficial patch in order for MMM to work, just that it is a must have in general. I don't know what else to suggest other than contacting the author. Personally, I am using OOO instead now so you could also give that one a try. Good luck. Link to comment Share on other sites More sharing options...
UnholyShadow Posted August 22, 2008 Author Share Posted August 22, 2008 Thanks Michlo, I have been putting off downloading one of the overhauls for too long, I'm a 56ker xD Link to comment Share on other sites More sharing options...
UnholyShadow Posted August 23, 2008 Author Share Posted August 23, 2008 Sorry to doublepost, but I still don't really know what's wrong. Afterall, I installed the latest version of it properly, and it won't even work when it is the only mod running. Link to comment Share on other sites More sharing options...
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