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Water texture glitch


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Uhhhh sorry if this is something thats been asked about before, I just... have no idea what I should be looking up.

 

 

whenever I'm in a mod worldspace(in these screencaps its AWOP, but it happened with beyond boulder dome and new california as well) if there's a water texture I can see it from everywhere.

 

Screencaps along with mod list: https://imgur.com/a/YkVFp2E (gcosunny is a patch for sunny smiles companion mod and FCO)

 

I did recently uninstall fnvlodgen but, this doesn't happen anywhere else in the main game or DLCs. I did a clean reinstall of the game and reinstalled every mod but this still happens. What the heck

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

That load order is not sorted correctly.

Please see the 'Vanilla "Load Order"' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section, of the wiki "FNV General Mod Use Advice" article.

If you add any VWD/LOD textures (such as NMC or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.

If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

That load order is not sorted correctly.

 

Please see the 'Vanilla "Load Order"' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section, of the wiki "FNV General Mod Use Advice" article.

 

If you add any VWD/LOD textures (such as NMC or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.

 

If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

 

-Dubious-

Hey thanks for this! That troubleshooting page actually listed my *exact* problem and now everything's working properly. All your other advice is great too, I just need to stop being lazy and get around to merging and cleaning everything.

 

In case anyone else has a similar issue and stumbles across this, look up "Issue: ENB Transparency/Translucency problem"

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You mentioned "cleaning", so let me caution you and any lurkers. The advice for FNV (contrary to earlier games) is to report and leave mod cleaning to the authors. NEVER CLEAN the vanilla and DLC files as that will break the game. Without the intimate knowledge as to why those supposed "dirty edits" are present you are liable to break the mod. In the four years I've been helping people resolve problems here on a daily basis, I've never encountered one that was resolved by an end-user cleaning an FNV mod. The capability exists in FNVEdit(xEdit) for the use of mod authors. Most now know better, or are quickly informed of the need.

 

-Dubious-

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  • 1 month later...

I clean all mods myself, mod authors are mostly lazy and often not very good at what they're doing.

And they're often sick of questions after a while and stop developing the mod, which is often understandable by the way..

I deleted all my mods cause i was constantly answering rude and dumb comments.

Edited by Guest
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