Belthan Posted July 3, 2012 Share Posted July 3, 2012 (edited) If I add a new item to a form list in GECK, it works fine, but I'm trying to add it in a script to avoid incompatibility with other mods. (I'm sure I'm not the first modder to shoot new stuff through the RockIt Launcher). So, I created a quest called belthanInitialization and gave it the quest script below. The final script obviously won't have ShowMessage in it, I just did that to figure out why it wasn't working. I think there's a clue here, but I'm not sure what it means. If I do this: scn belthanInitializationSCRIPT begin GameMode ShowMessage belthanMessageDebug1 AddFormToFormList RockItLauncherAmmo belthanHorseshoe ShowMessage belthanMessageDebug2 stopquest belthanInitialization ShowMessage belthanMessageDebug3 end Only message 1 is displayed, horseshoes can't be used in RockIt Launcher, and the quest does not stop so message 1 keeps displaying every 5 seconds. If I do this: scn belthanInitializationSCRIPT begin GameMode ShowMessage belthanMessageDebug1 stopquest belthanInitialization ShowMessage belthanMessageDebug2 AddFormToFormList RockItLauncherAmmo belthanHorseshoe ShowMessage belthanMessageDebug3 end Messages 1 & 2 display once, quest stops, message 3 does not display and still can't use horseshoes in the RockIt Launcher. I get the same exact symptoms using AddItemToLeveledList to add horseshoes to clutter lists so they show up randomly in containers. Any ideas? Edited July 3, 2012 by Belthan Link to comment Share on other sites More sharing options...
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