FirstVaultDweller Posted November 29, 2018 Share Posted November 29, 2018 Hi all,I have a workshop workbench in my interior (player home in dc from Geneva) by default it's activated after you buy the place from Geneva. I wanted to be activated after the place is cleared out. I put some Radroaches and look into the script of the workshop can't figure out how?Can someone help me or a link to a Tut can't find one? Link to comment Share on other sites More sharing options...
SKKmods Posted November 29, 2018 Share Posted November 29, 2018 Add LocTypeClearable to your interior location record, add LocRefType BOSS with no respawn to the Radroaches. Link to comment Share on other sites More sharing options...
FirstVaultDweller Posted November 29, 2018 Author Share Posted November 29, 2018 SKK50 Thanks, i'm at work i will try it and let you know later in the day Link to comment Share on other sites More sharing options...
SKKmods Posted November 29, 2018 Share Posted November 29, 2018 Make sure that the Workshop is showing up as WorkshoprefType in the location record so it all connects up. Don't modify the workshop script as the defaults will grant ownership when the player activates the workshop after clearing the location. Link to comment Share on other sites More sharing options...
FirstVaultDweller Posted November 29, 2018 Author Share Posted November 29, 2018 (edited) Make sure that the Workshop is showing up as WorkshoprefType in the location record so it all connects up. Don't modify the workshop script as the defaults will grant ownership when the player activates the workshop after clearing the location. It's not really working maybe cuz it's part of a quest of FFDiamondCity02 or did i do something wrong?So i find this in the stages of the quest :Stage 10 (player buys house) ;Tell player where to go SetObjectiveDisplayed(10) ;remove money Game.GetPlayer().RemoveItem(Caps001, ServiceCostBuyHouse.GetValueInt()) ;give key and set ownership Game.GetPlayer().AddItem(DmndPlayerHouseKey) DmndPlayerHouse01.SetFactionOwner(PlayerFaction) Alias_Door01.GetRef().SetFactionOwner(PlayerFaction) Alias_Door02.GetRef().SetFactionOwner(PlayerFaction) Alias_Door03.GetRef().SetFactionOwner(PlayerFaction) ;add map marker DiamondCityPlayerHouseMapMarker.Enable() Stage 100 (Player enters house) Game.IncrementStat("Workshops Unlocked") CompleteAllObjectives() ;Game.RewardPlayerXP(XPRadiant.GetValue() as int) Stop() It's a short quest do you think it will break the quest or the game if i change or delete something in the default scripts of the stages and what can i change to make it work ? [EDIT] i tried deleting things in that scripts and still not working. Edited November 29, 2018 by H3S Link to comment Share on other sites More sharing options...
SKKmods Posted November 29, 2018 Share Posted November 29, 2018 Here is an even quicker workaround I use in one of my FastStart mods so the player can start from Homeplate without any caps: Quest Property pFFDiamondCity02 Auto Const Mandatory GlobalVariable Property pServiceCostBuyHouse Auto Mandatory Function Homeplate() Float fTemp = pServiceCostBuyHouse.GetValue() ; Must change the Global CONST flag pServiceCostBuyHouse.SetValue(0) pFFDiamondCity02.SetStage(10) pServiceCostBuyHouse.SetValue(fTemp) EndFunction Link to comment Share on other sites More sharing options...
FirstVaultDweller Posted November 29, 2018 Author Share Posted November 29, 2018 (edited) Here is an even quicker workaround I use in one of my FastStart mods so the player can start from Homeplate without any caps: Quest Property pFFDiamondCity02 Auto Const Mandatory GlobalVariable Property pServiceCostBuyHouse Auto Mandatory Function Homeplate() Float fTemp = pServiceCostBuyHouse.GetValue() ; Must change the Global CONST flag pServiceCostBuyHouse.SetValue(0) pFFDiamondCity02.SetStage(10) pServiceCostBuyHouse.SetValue(fTemp) EndFunction But i don't wanted to be free it's a factory and it cost 23000 caps only thing i want is that you have to clear out the Radroaches in the Factory to use the workshop every time i try it's already activated .[EDIT] forget to mention when i keep pressing the select button on the joystick workshop mode opens. i don't really need the Radroaches if it's to complicated. i would be happy if i just have to go to the workshopworkbench and activated from there the first time. [EDIT] I realize that it make sense that it already is activated cuz you buy it maybe was a stupid idea maybe ill keep it like how it is. don't need to make things to complicated :confused: .Really sorry that i have wasted your time :sad: i wanna finish the mod don't wanna spent more time for it .Thanks anyway for your time :thumbsup: Edited November 29, 2018 by H3S Link to comment Share on other sites More sharing options...
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