Iameggman Posted July 3, 2012 Share Posted July 3, 2012 (edited) My game Is constantly freezing after only seconds of gameplay, It might be a mod conflict or a load order issue. Intel Core i7-3770K CPU 3.50ghz Windows 7 Professional 64-bit8GB RAMGe Force GTX 560 Ti Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmDCInteriors_ComboEdition.esmDCInteriors_SideQuests.esmEVE.esmRH_IRONSIGHTS.esmCRI-Squad-new.espDCInteriors_DLC_Collectables.espDarNifiedUIF3.espFellout-pipboylight.espUPP - Pack 1.espClassic Fallout Weapons BETA.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_PL_NewItems.espRH_IronSights_RemoveReticule.espRH_WMK_Bridge.esp Total active plugins: 67Total plugins: 67 Edited July 3, 2012 by Iameggman Link to comment Share on other sites More sharing options...
yoyoma64 Posted July 3, 2012 Share Posted July 3, 2012 Just a few questions: Have you used BOSS? If you haven't, here is the link: http://fallout3.nexusmods.com/mods/10193/ Have you tried the FOIP patches? If you haven't, here is the link: fallout3.nexusmods.com/mods/4968 If the FOIP patches do not work for you, try using Fallout Remastered and the Fallout Remastered patches, here is the link: fallout3.nexusmods.com/mods/16928/ DO NOT USE FOIP AND FALLOUT REMASTERED TOGETHER! Only use one OR the other. Also, do you have a multi core processor? If so, have you edited the fallout ini according to the FWE faq? Here are their instructions: "Open the folder My documents / My Games / Fallout3Open the file FALLOUT.ini in a text editor.Inside FALLOUT.ini look for a group called [general].Inside the general group, after all the configuration parameters(just above the [display] group), just copy and paste the following 2 lines:bUseThreadedAI=1iNumHWThreads=2 Now close and save the Fallout.ini" All right, thats all I have for you. Let me know if it works. Link to comment Share on other sites More sharing options...
Iameggman Posted July 3, 2012 Author Share Posted July 3, 2012 Yes I do have a Multi core processor, and I've done exactly that. It did not work. I did try some of the FOIP patches and some of them made my game crash. I think some of them are outdated? I will have a look at BOSS and the Remastered, Thanks for your reply. Link to comment Share on other sites More sharing options...
yoyoma64 Posted July 3, 2012 Share Posted July 3, 2012 (edited) I believe the FOIP Eve patch is outdated. Here is the link to an unofficial EVE + FWE patch: http://fallout3.nexusmods.com/mods/15961/ Fallout Remastered is a recent mod, but for me it works well. However, for some people FOIP works fine, why? I have no clue. FOIP never really worked for me, but I just thought I'd mention it. I prefer Fallout Remastered. I've been using Fallout Remastered along with EVE, FWE, and RH_Ironsights, and it works without crashes for me (though there are a few problems I'm trying to track down (probably having to do with the order I installed the mods, but nothing game breaking) Oh and BOSS is an load order auto sort program thats updated frequently, so you should definitely use that. Edited July 3, 2012 by yoyoma64 Link to comment Share on other sites More sharing options...
Iameggman Posted July 3, 2012 Author Share Posted July 3, 2012 I just downloaded BOSS, opened It. I'm seeing mods... But It's my Oblivion mods. I went to your link to download It so It's from the Fallout 3 nexus, Either way. I have no Idea how to use It. I'm looking at Remastered page, Not sure which files to download, I take it the two Main ones and the comfortability ones. For Example I have FWE and RH Iron Sights so I get them? Link to comment Share on other sites More sharing options...
yoyoma64 Posted July 3, 2012 Share Posted July 3, 2012 (edited) For BOSS, download the archive version. Then extract the BOSS folder to your Fallout 3 folder where Fallout.exe is. Thats how you install it. Then you can run BOSS.exe from INSIDE the BOSS folder where you installed it. For Fallout Remastered you'll need several things but I've got to go so I'll post them either late today or tomorrow. Edited July 3, 2012 by yoyoma64 Link to comment Share on other sites More sharing options...
Iameggman Posted July 3, 2012 Author Share Posted July 3, 2012 Alright mate, take care. Thanks for the advice. I'll see what I can do. I've kind of got my hands full, new PC and I'm Installing many games and I have a mod problem with Empire Total War aswell. Link to comment Share on other sites More sharing options...
Iameggman Posted July 3, 2012 Author Share Posted July 3, 2012 Are the mods on Remastered a better and clearer version than the ones on the original page? Link to comment Share on other sites More sharing options...
yoyoma64 Posted July 4, 2012 Share Posted July 4, 2012 (edited) By original page, I'm assuming you mean FOIP? Anyway, the Fallout Remastered patches are more recent and up to date but there may be some bugs but nothing game breaking (for instance, I can't pick the ghoul race in my game because it doesn't show up for some reason HOWEVER on an earlier setup I could). Here's what you need if you want to use Fallout Remastered with what you have: Fallout Remastered - Version 1-0 Main, use the esp there Fallout Remastered FWE RH Ironsights Package 1-0, use the esp there Fallout Remastered - Atmospheric Package, use Fellout plugin and I recommend ditching Enhanced Weather for Xepha's Dynamic Weather because there is a compatibility patch for that but not for Enhanced Weather. But you do whatever floats your boat. Fallout Remastered - EVE Package, use FWE +EVE, and the EVE esp. NOTE: If you're using the fallout remastered EVE package, you'll need to download the Paradox Ignition Merger for EVE: fallout3.nexusmods.com/mods/16787/ There are instructions inside of the Paradox Ignition Merger EVE package. You'll want to read them. And from what I've seen on your load order, you probably need to either update or reinstall EVE itself, because I noticed you don't have the EVE operation anchorage esp and you need that for the PI Merger EVE to work. Just look at the readme inside the PI Merger EVE, and its instructions are pretty clear on both installing EVE and the PI Merger EVE. Fallout Remastered - FWE Package Updated 1-0, use FWE esp and FWE + MMM esp Fallout Remastered - MMM Package, use MMM esp and MMM + EVE esp You may also have to ditch WMK because Fallout Remastered has no compatibility patches for it yet. But you could try to use it and see what happens. Thats it XD. Its a lot to do, but it'll keep you busy for a bit. Oh and did you get BOSS working? Edited July 4, 2012 by yoyoma64 Link to comment Share on other sites More sharing options...
yoyoma64 Posted July 4, 2012 Share Posted July 4, 2012 By the way, I was just looking at your load order and I saw Classic Fallout Weapons Beta? That mod is probably conflicting with FWE, as FWE already integrates weapons from that mod. Also depending on HOW you installed them (like if you installed Classic Fallout Weapons Beta AFTER FWE) that could be another issue. Link to comment Share on other sites More sharing options...
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