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[LE] Follower(s) don't follow into home ...


NexusComa

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I created a home like the ones that "warp you inside" much like home in a inkwell and others. The home is actually carried like an item when clicked on "warps" you in.

First time I've tried something like this and I'm now finished with it. After navmeshing the entrance cell I've ran into a small problem ...

Upon testing with a follower they did not follow me in the home. There is no cell it comes from as you can enter the home anywhere in the game.

 

Any thoughts on how to resolve this problem?

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When you say warp inside does that mean you are you using Game.GetPlayer().MoveTo(TargetLocation)? If so you need to enable fast travel if you want a follower to follow ie:

 

Game.EnableFastTravel()
Game.FastTravel(TargetLocation)

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Well when I tried that oddly enough my follower "warped" but I didn't ...

 

So I tried both together the .MoveTo() first, followed by FastTravel() ( after EnableFastTravel() )

and it did work ... sweet

 

Need to do some testing but it looks like that did the trick. Nice save!

( kudo incoming )

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