Shadowcran Posted August 22, 2008 Share Posted August 22, 2008 Hi. First of all, thank you to any who read this and help, or try to. I want to have only the 3 in the title without FCOM and Fran's. No, I don't have some bias against those 2, it's just to use the load orders I've found online, I'd have to download huge files for them and I simply don't have the bandwith. I'm on dialup using copper wires older than time. Downloading for me moves at the speed of erosion. MMM, OOO, and WarCry are all the latest versions, however. I had a friend download them for me, but I don't feel like asking him for more favors as I've already begged enough. Besides, without FCOM and Francesco's, I'll have enough room for great quest and dungeon and armor/weapon mods that I've already got in the tons. What I would like is to plug OOO into MMM and WarCry, which are already running on my current game. What do I need to add in terms of plugins from OOO and MMM to have them work. Do I check OOO-MMM esp or MMM-OOO for both? And what would be the correct loading order for all 3? Bear in mind, I've a high dollar computer even though my dialup is in the dark ages(I'm still trying to download 'fire" with 'the wheel' in the queue), and I've NO PROBLEM WHATSOEVER disconnecting the buggy as hell Shivering Isles. As to the instances where the creatures of these mods fight each other at times, that doesn't matter to me. It's actually pretty natural if you think about it. What I do have a problem with is play testing it til I get it right. Why? Because I tried earlier and got a screen that made me physically ill to look at. I'm serious. If it can't be done, I'll use Cobl, but I've used it before and want something different. COBL will not work with OOO, that much I know. I've Wrye Bash, OBMM, OBSE, etc. Thank you Link to comment Share on other sites More sharing options...
Shadowcran Posted August 22, 2008 Author Share Posted August 22, 2008 This is my first attempt to combine them all. I tried to copy it, when I had the mods, from a list I got off the FCOM site on the wiki. It sometimes freezes at the bethesda logo, or gets to load screen and freezes or crashes. I've got to be doing something wrong, but I've no idea what. Bear in mind, I can't see too well so things miss my attention after staring for too long. Is it a version or a load order problem? 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Tamrielic Ingredients.esm04 Oscuro's_Oblivion_Overhaul.esm05 Mart's Monster Mod.esm06 TamrielTravellers.esm [Version 1.36]07 FCOM_Convergence.esm [Version 0.9.9a7]08 SewerExpansion.esm09 Kvatch Rebuilt.esm0A Cybiades.esm [Version 2.0]0B Jog_X_Mod.esm0C Adrenaline Locational Masterfile.esm0D Unofficial Oblivion Patch.esp [Version 3.0.0]0E Unofficial Shivering Isles Patch.esp [Version 1.3.0]0F Francesco's Optional Chance of Stronger Bosses.esp10 Francesco's Optional Chance of Stronger Enemies.esp11 Francesco's Optional Chance of More Enemies.esp12 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]13 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]14 DLCShiveringIsles.esp15 ExnemRuneskulls.esp++ FCOM_ExnemRuneskulls.esp [Version 0.9.9]++ FCOM_TamrielicIngredients.esp [Version 0.9.9]16 Oblivion WarCry EV.esp17 FCOM_WarCry.esp [Version 0.9.9]18 Oscuro's_Oblivion_Overhaul.esp19 FCOM_Convergence.esp [Version 0.9.9]1A FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SpawnRatesReduced.esp [Version 0.9.9]1B TamrielTravellers4000.esp [Version 1.36]++ FCOM_Archery.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_FriendlierFactions.esp [Version 0.9.9]++ FCOM_TamrielTravelers.esp [Version 0.9.9]1C Knights.esp1D 2.0the tower of the lich king.esp1E Aletregan Shrine.esp1F AncientTowers.esp20 AyleidTreasury.esp21 Blacktache's Secrets 3.esp22 Blood&Mud.esp23 castleofnight.esp24 Cybiades.esp [Version 2.1]25 CybiadesDungeon.esp [Version 2.1]26 Drekin's Keep 2.3.esp27 Guards.esp28 HoarfrostCastle.esp29 Kvatch Rebuilt.esp2A Labyrinth.esp2B Legends Baleful Eye.esp2C Lich King's Helm v1_0.esp2D Lost Paladins of the Divines.esp2E Lyn-StoriesFromTheSeaMod.esp2F Malevolent.esp30 Mighty Umbra.esp31 nazarianlibraryV3beta.esp32 Netherworld01.esp33 Pek_Halls_of_The_Phoenix_Order.esp34 Pirates Grave V1.1.esp35 SewerExpansion-Bravil.esp36 SewerExpansion-Cheydinhal.esp37 TempleOfZealotsV2.esp38 The Mystery of the Dulan cult.esp39 The Pilgrim's Path.esp3A The SilverDragonArmorQuest.esp3B thievery.esp3C TOTF.esp3D WOTFH_1.3.esp++ FCOM_Blood&Mud.esp [Version 0.9.9]3E FCOM_DulanCult.esp [Version 0.9.9]++ FCOM_Knights.esp [Version 0.9.9]3F FCOM_MightyUmbra.esp [Version 0.9.9]40 100% Harvest Chance.esp41 Adonnays Elven Weaponry.esp42 Adrenaline-Fuelled Combat.esp43 Advanced Fletching.esp44 Advanced Magecraft.esp45 Better Hand to Hand.esp46 BoneMaster.esp47 BookTrackerOBSE.esp48 Darkgreen Glass Armour.esp49 DMACArmor.esp4A FF8 Gunblade.esp4B KDCirclets.esp4C Locational Damage- Accurate Armour Damage.esp4D Locational Damage- Core.esp4E Locational Damage- Effects.esp4F Loth's Blunt Weapons.esp50 Mart's Monster Mod.esp51 MOBS.esp52 Morrowind Ingredients.esp [Version 1.6]53 Nirnroot Completion.esp54 P1DkeyChain.esp [Version 4.20]55 samurai.esp56 tkRapiers.esp57 wd purse of wonders.esp58 XTS-Merchant-V2.esp59 DEJ Harvest - Flora.esp5A Mace_of_Vareon.esp5B Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
ianfreddie07 Posted August 22, 2008 Share Posted August 22, 2008 There's the FCOMHelper to the rescue (for me, I'm only a simple-minded kid) Link to comment Share on other sites More sharing options...
Shadowcran Posted August 22, 2008 Author Share Posted August 22, 2008 FCOM loader did help out, but I still have problems with OOO. Oh well, I tried hooking up Francesco's and...no problems whatsoever. So I'm going with MMM, Warcry, FRan's and whatever else I can plug in. Thanks for the help. I'd still appreciate if someone knew why OOO just won't go into the mix, even with FCOM. Link to comment Share on other sites More sharing options...
ianfreddie07 Posted August 23, 2008 Share Posted August 23, 2008 Well, OOO changes almost everything in the gameworld. MMM is mostly on monsters, Fran's is mostly on new items, creatures and loot lists. Link to comment Share on other sites More sharing options...
Shadowcran Posted August 23, 2008 Author Share Posted August 23, 2008 It's kind of funny what occurs when I've tried with OOO into the mix. the gameworld turns to water and everyone around me all land at the same time with a splash. The terrain and everything is above my head. Link to comment Share on other sites More sharing options...
ianfreddie07 Posted August 23, 2008 Share Posted August 23, 2008 Then it's not OOO which is causing the problems... I think. OOO doesn't make any landscape changes. BTW I noticed something. MOBS is in your load order, when OOO I think already integrates MOBS with it. Link to comment Share on other sites More sharing options...
Shadowcran Posted August 23, 2008 Author Share Posted August 23, 2008 Then it's not OOO which is causing the problems... I think. OOO doesn't make any landscape changes. BTW I noticed something. MOBS is in your load order, when OOO I think already integrates MOBS with it. hmmm. I didn't know that. Would you know if it's also incorporated into Francesco's? Link to comment Share on other sites More sharing options...
thomasv333 Posted August 26, 2008 Share Posted August 26, 2008 FCOM loader did help out, but I still have problems with OOO. Oh well, I tried hooking up Francesco's and...no problems whatsoever. So I'm going with MMM, Warcry, FRan's and whatever else I can plug in. Thanks for the help. I'd still appreciate if someone knew why OOO just won't go into the mix, even with FCOM. Good to see you've dicovered FCOMhelper it's a wonderfull utility, please see my recent post for installing a full up FCOM setup please note the guide is very unfinished but I contains links to all the files you need and the initial setup instructions. TOPIC LINK Good luck, P.S. I'll try to work on the document today, and get a much revised version posed tonight. Link to comment Share on other sites More sharing options...
Shadowcran Posted August 26, 2008 Author Share Posted August 26, 2008 I would like to see this load order, and of course copy it for my own use. I hate to use this for another question, but do DEJ flora and 100% harvest chance cancel one another? I've both installed and the 100% works, but the DEJ flora doesn't. Link to comment Share on other sites More sharing options...
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