Shadowcran Posted September 3, 2008 Share Posted September 3, 2008 Sorry Shadow, one more thing. Do you need skill requirements like on DR (such as 50 skill in Blade) Or does the mod just begin at Level 1 with a new game, but the chance of getting a critical hit increases per level? So the bodypart-specific damage starts at Level 1, but the actual special moves I wont get till later? This is one thing i dont like about DR that the mod doesnt really start until your quite a few Levels in. Or at least I hadnt noticed it working anyway. The odds increase as you go up in levels. You can probably manage a couple at beginning level, but don't hold your breath. Yeah, you can start at level 1. At the higher levels, you hit it a lot more often. It helps if you have the higher skills in the weapon or hand in the amount of criticals you can do. Sometimes you can do "horrible criticals". These are the deadly ones with an effect (i.e. torso slashed in half or head coming off). Don't worry about 'bothering me". I enjoy helping out as I also enjoy learning about all of this. I'm 37 and disabled, so I don't have a whole lot else to do. I can't make mods(eyesight is too poor) but I can help others out in their modding or in creating ideas. Ever wonder why I put up a silly suggestions thread? I've done it on other gaming sites. It makes a place for all idiotic ideas to go, therefore making them less likely to be posted on the forum in individual threads. This makes more room for the good ideas. Link to comment Share on other sites More sharing options...
MrCooper2006 Posted September 3, 2008 Share Posted September 3, 2008 Nice I might even try DR and LD together. Yeah the silly suggestions thread is a good idea, also makes for some good light reading while sat at work :) Link to comment Share on other sites More sharing options...
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