jefthereaper Posted July 4, 2012 Share Posted July 4, 2012 so i have been trying to modify the twin soul perk, trying to make it a tri soul perk or 10 soul perk Just before i continiu, i am doing this with "Syynxs Perky - The Major Perk Overhaul by Jjiinx"as my base of the mod (i like the mod but i did not like the conjuration tree) Jiinx made the twin perk so that it only works for undead (reanimated creatures)so when i set the perk to 10, only my reanimated targets came up to 10, while all normal summons still died so i took various screenshots of the origional twin soul perk and re created the perk by giving it back the 3 conditions -Hasperk Perk:"ElementalPotency" 1.00 OR-GetBaseActorValue Conjuration 100.00 AND-HasPerk Perk:'DarkSouls' 1.00 OR and still it only works on reanimated targets only has anybody a idea how to fix this so it works on all summons? course honestly for a noob i think i still got a little further (considering i also atlered the other perks and all spells that were added so they are compatible with other magic mods)but i have no clue how to fix this one, and Jiinx has not awnsered on both the post on his page + the PM i send him (my guess is he stopped for a wile) Link to comment Share on other sites More sharing options...
jefthereaper Posted July 4, 2012 Author Share Posted July 4, 2012 AGH do some people also have this that you are cluelless after a long time of looking for a awnser,then ask for a awnster and by clicking on something you notice something new and you solve the problem looking like a fool the rest? thats what just happened :wallbash: i noticed a small "perk owner/spell" tab that you can switch if you click spell inside the "modify comanded actor limit" menu for the moment only the necromancer conjuration based spells are in there, so i need to add fermiliar, and so on to the list too :geek: well if a other noob like me reads this, REMEMBER IT WELLits very handy if you wan to change the limit of summons Link to comment Share on other sites More sharing options...
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