ryantheboss2001 Posted December 3, 2018 Share Posted December 3, 2018 I'm running the MSI GS63, GTX 1050, Intel core i7, 16 gigs ram. Along with the 4gig plugin for NVSE but the game still doesn't work. I get to the point after the intro cutscene whether it's from skipping or watching it in full. I'm able to see the mods load but the screen is completely grey/brown and I hear no audio. There is a photo to better help you understand what I mean. Also here is my load order. FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm NewCalifornia.esm SomeguySeries.esm Advanced Recon Tech.esm Detect Traps.esm FreesideOpen.esm ELECTRO-CITY - CompletedWorkorders.esm SaxxonsQuestPack.esm FCOMaster.esm HonestHearts2.esp ELECTRO-CITY - Highways and Byways.esm Niner.esm The New Bison Steve Hotel.esm Companion Core.esm RobCo Certified.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp Mission Mojave - Ultimate Edition.esp FCO - Hair overhaul.esp Vurt's WFO.esp HonestHearts2b.esp FCO - NPC Changes.esp FreesideOpenPatch.esp delilah.esp EVE FNV - ALL DLC.esp WeaponModsExpanded.esp All Weapon Sounds Overhaul .esp WMX-DLCMerged.esp CNR_Beta.esp FNV Realistic Wasteland Lighting - All DLC.esp Mojave Benches.esp ADAM Complete.esp ADAM - MERGE.esp NewVegasBounties.esp NewVegasBountiesII.esp TheInheritance.esp Russell.esp NewVegasBountiesIII.esp ADAM - Trooper Gloves.esp Advanced Recon Gear.esp Advanced Recon Patches.esp Advanced Recon Tech.esp LFox Bottle That Water.esp Bottle That Water-PN.esp Colossus NV PN Patch.esp RobCo Certified FCO Patch.esp NewVegasBounties - ImmersiveStart.esp Colossus NV.esp Detect Traps - Perk.esp Detect Traps - Traponator 4000.esp PMS.esp Four Eyes Improved.esp NewCaliCharacterOverhaul.esp NewCalifornia Courier Stash Control.esp NewCalifornia DLC Control.esp FreesideOpen - NewVegasBountiesIII.esp NewVegasBountiesFSOPatch.esp NewVegasBountiesIIFSOPatch.esp PNEquipment-FreesideOpen.esp RobCo Certified Friendly Hit Fixer.esp WMX-EVE-AllDLCMerged.esp CIRCUITBREAKER.esp Improved Sound FX - WMX - Merged Major DLCs.esp Asurah_reanimation.esp FCO - GlowingOne.esp FCO - Saxons Quest Collection.esp FCO - The New Bison Steve.esp FCO - Delilah.esp FCO - Niner.esp FCO - OHSB NPC Edits.esp FCO - Russell.esp Armor Replacer Child NPC Fix.esp WMX-POPMerged.esp NaturalWaters.esp WMX-ArenovalisTextures.esp dD - Enhanced Blood Main NV.esp dD-Reduced Dismember Force - EVE.esp dD-Smaller Wounds - EVE.esp pipboy2500_edisleado.esp Total active plugins: 90Total plugins: 90 This is my first forum post so if I'm missing anything feedback would be appreciated. Link to comment Share on other sites More sharing options...
dubiousintent Posted December 3, 2018 Share Posted December 3, 2018 I recommend you read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to mod FNV or it's been more than a year since you last did so. You have a number of basic problems that will clear up. Suggest you get your base FNV game setup functional before you add in FNC, which warns up front it is a major stress-test of your system. * You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. Your screen image appears to be the result of overstressing your video card memory. Is this is laptop? If so, unless it has dedicated VRAM it has to share "system ram" which is much slower. You don't mention whether or not you have any "texture packs" installed or what image resolution you are using. "Texture packs" don't usually show up in the "load order". (They are replacing vanilla assets; thus they overwrite existing files.) And the issue with them is what size/resolution of the images you are using. Larger/"hi-rez" textures require more pixels, and larger screen display monitors multiply that requirement in a non-linear way. While your hardware may technically be able to handle it, the game was published in late 2010, designed for Windows Vista with maximum screen displays of 1920x1080, with default image sizes of 512x512 pixels. The game engine texture cache tends to be the bottleneck: "leaking memory" and causing "stutter". Please see the wiki "Display resolution versus Image Size" article. If you add any VWD/LOD textures (such as NMC or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.The following are "mitigations" that have been found to help some people.Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already.* 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters'* 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed'* 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"'* 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter.* There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries.* The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages.* If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency"; and reducing the number of occasions it saves to the minimum (e.g. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily.* If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed.Reading from or writing to disk for any reason is the slowest thing the game does.In future, Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as if you are using the FNV4GB Patch, NVSE and it's related plugins; replacements for textures (specifically their larger image sizes: 1024x1024, etc.), animations, or "bodies", etc.; and "post-processors" like ENB or SweetFX.* See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags".-Dubious- Link to comment Share on other sites More sharing options...
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