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Problem with Mod Load Order


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Whenever I start Oblivion, it loads up to the Main Menu, at which point it crashes.

This problem hasn't occurred until I installed some mods.

BOSS isn't being very helpful and Wrye Bash tells me that I have some delinquent masters. I do not know how to fix this.

Here is my load order:

 

00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
03  Francesco's Optional New Creatures Add-On.esm  [Version 4.5bSI]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
05  Mart's Monster Mod.esm
06  Mart's Monster Mod for FCOM.esp
07  Mart's Monster Mod for OOO.esp
08  Mart's Monster Mod for Francescos.esp
09  Mart's Monster Mod - Gems & Gem Dust.esp
0A  xulChorrolHinterland.esp  [Version 1.2.3]
0B  xulBravilBarrowfields.esp  [Version 1.3.4]
0C  xulSkingradOutskirts.esp  [Version 1.0.2]
0D  DLCHorseArmor.esp
0E  MasterSkillLvlAdjustment.esp
0F  MasteryLevelAdjustments.esp
10  DLCOrrery.esp
11  DLCFrostcrag.esp
12  AlternativeLightArmors12.esp
13  DLCThievesDen.esp
14  DirenniAlchemyApparatus.esp
15  DLCVileLair.esp
16  DLCMehrunesRazor.esp
17  DLCSpellTomes.esp
18  Knights.esp
19  DLCShiveringIsles.esp
1A  That's so Nico v1.1.esp
1B  Quest Award Leveling.esp
1C  Quest Award Leveling - Finger of the Mountain.esp
1D  Always+4Modifiers.esp
1E  Francesco's level up mini mod.esp
1F  Lost Paladins of the Divines.esp
20  Dreadweave Complete_Heavy.esp
21  Dreadweave Complete_Light.esp
22  Mart's Monster Mod - Hunting & Crafting.esp
++  Mart's Monster Mod - Friendlier Factions MMM+Fran.esp
23  Mart's Monster Mod.esp
++  Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp
++  Mart's Monster Mod - Resized Races.esp
24  Mart's Monster Mod - More Wilderness Life.esp
25  Mart's Monster Mod - Fran's leveled quests.esp
26  Mart's Monster Mod - Durability & Damage.esp
++  Mart's Monster Mod - Looting NPCs & Creatures.esp
27  Mart's Monster Mod - Diverse Imperial Armor.esp
28  Mart's Monster Mod - No Carrion Rats.esp
++  Mart's Monster Mod - No Undead Rise.esp
++  Mart's Monster Mod - No Adventurers.esp
++  Mart's Monster Mod - Less Bone Loot.esp
++  Mart's Monster Mod - No Giants.esp
++  Mart's Monster Mod - Increased Spawn Rates.esp
++  Mart's Monster Mod - No Spiders.esp
++  Mart's Monster Mod - Reduced Spawn Rates.esp
++  Mart's Monster Mod - Reduced Reduced Spawn Rates.esp
29  Mart's Monster Mod - City Defences.esp
++  Mart's Monster Mod - Diverse Creature Skins.esp
2A  Francesco's Optional Files.esp
2B  Wyrmfang.esp
2C  Harvest [Flora].esp  [Version 3.0.0]
2D  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
2E  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
++  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]
++  OOO-DLT_Remover.esp  [Version 1.33]
++  OOO-Container_Trap_Instant_Effects.esp  [Version 1.33]
2F  OOO-Map_Markers_Stock.esp  [Version 1.33]
30  OOO-No_Guild_Ownership.esp  [Version 1.33]
++  OOO-Water_Weeds.esp  [Version 1.33]
31  Nicos  Scimitars Back.esp  [Version 1.61]
32  Nicos  Scimitars Side.esp  [Version 1.61]
33  The Lost Spires.esp
34  xulAncientRedwoods.esp  [Version 1.6]
35  xulTheHeath.esp
36  xulFallenleafEverglade.esp  [Version 1.3.1]
37  xuldarkforest.esp  [Version 1.0.5]
38  xulCheydinhalFalls.esp  [Version 1.0.1]
39  xulPantherRiver.esp
3A  Natural_Weather_HDR_by_Max_Tael.esp
3B  Natural_Weather_by_Max_Tael.esp
3C  Natural_Water_by_Max_Tael.esp
3D  Natural_Vegetation_by_Max_Tael.esp
3E  Natural_Habitat_by_Max_Tael.esp
3F  xulAspenWood.esp  [Version 1.0.2]
40  xulRollingHills_EV.esp  [Version 1.3.3]
41  xulArriusCreek.esp  [Version 1.1.4]
42  xulAncientYews.esp  [Version 1.4.4]
43  xulPatch_AY_AC.esp  [Version 1.1]
44  xulEntiusGorge.esp  [Version 1.2.1]
45  xulImperialIsle.esp  [Version 1.6.8]
46  xulBrenaRiverRavine.esp  [Version 1.1.1]
47  xulColovianHighlands_EV.esp  [Version 1.2.2]
48  xulRiverEthe.esp  [Version 1.0.2]
49  xulCloudtopMountains.esp  [Version 1.0.3]
4A  xulStendarrValley.esp  [Version 1.2.2]
4B  MidasSpells.esp
4C  Bards of Cyrodiil.esp
4D  xulBlackwoodForest.esp  [Version 1.1.0]
4E  xulCliffsOfAnvil.esp  [Version 1.12]
4F  xulTheEasternPeaks.esp  [Version 1.0]
50  xulSilverfishRiverValley.esp  [Version 1.0.3]
51  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.5]
52  xulJerallGlacier.esp  [Version 1.0.1]
53  xulLushWoodlands.esp  [Version 1.3.2]
54  xulSnowdale.esp  [Version 1.0.5]
55  tkRapiers.esp
56  Streamline 3.0.esp
57  3 Alternative Stories.esp  [Version 1.2]
58  Bashed Patch, 0.esp

 

What must I do in order to fix my problems?

Edited by tehlonewolf
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Install the "Delinquent MASTER: Francesco's Leveled Creatures-Items Mod.esm"

The others are trying to reference this master, and it's not there.

 

OR, remove the mods that are looking for a missing master (for troubleshooting purposes) until you find the missing master that they want,

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Alright, I found the Delinquent Masters and had them load before the mods that require it.

However, BOSS refuses to function.

Here is the BOSS Log:

Masterlist Parsing Error: Expected a <condition> at:

r"Bashed Patch, .+\.esp") SAY: Use Wrye Bash Bashe

Help with fixing this would be greatly appreciated, as my mod load order is basically the order in which I installed them, with very few exceptions.

(Oblivion appears to work well so far and I have not encountered any problems)

Edited by tehlonewolf
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