HazaRd777 Posted December 4, 2018 Share Posted December 4, 2018 So I understand how to actually change the hair for NPCs in the CK and then exporting the facegen, but whenever I use a custom follower that uses CBBE (or a similar mod) it seems to give me issues. For one the head seems to default to this vanilla shape and texture, leaving behind this wide gap between the neck and shoulders. Any eyes or retextures that were being applied are also overridden. I feel like when I export it in the CK, it's taking the vanilla models and not correcting for different body mods. Is there any guide out there that shows how to edit character appearance without altering the head shape/textures? Link to comment Share on other sites More sharing options...
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