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[WIP] Vampire Hunter's Abode


Spoondoodle

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Basically i'm making a vampire hunter's player home.

 

The exterior is just a simple shack, with simple player home aspects.

Beneath this shack there is a cellar, with a secret door leading to a huge inner sanctum, which contains a large amount of vampire hunting items,

plus everything a vampire killing dovahkiin could wish for. (Forge, Mannequins, Storage etc.)

 

When Dawnguard is released, this sanctum will lead to a series of tunnels, which will eventually lead to Fort Dawnguard.

 

But for the moment i'm still deciding on a few things, which i could use help with:

 

1) Location for exterior shack.

 

I'm thinking outside of Lost Prospect Mine as i could easily link this area to Fort Dawnguard when it's eventually released for PC.

 

But some of you may have better ideas.

 

2) Concerning Werewolves.

 

I'm debating whether or not to create two versions of this mod.

 

One would contain additionally to the vampire hunting aspects, werewolf hunting aspects too, including a caged werewolf, silver swords, dead werewolves etc. where as the other would just be 100% vampire killing stuff.

 

3) Vampire hunter followers/other NPC's

 

I'm also planning to add a follower and/or a vampire hunting team within the santuary, just wanted to know if this is a good idea or not.

 

4) Will people be interested in this mod?

 

Self explanatory :P

 

 

Please give me feedback, it's essential in order for me to make a good mod :)

 

Screenshots:

 

1: Shrine to Meridia in the inner sanctum.

Edited by Spoondoodle
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Thanks, really appreciate that man :)

well i want Van Helsing hat, crossbow, suit,etc , i made it for morrowind, then oblivion, waiting to see what they come out with the crossbow in the dlc

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