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(request) turn off minimap in hud


DCipher

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Many of us want to get a more inmersive experience and the HUD is too clustered for this.

I think info like the minimap and mision objectives take too much space in the HUD, the problem is when you disable the HUD you also disable vital information like the clock, health bar, stamina, sharpness and mostly all that is in the top left.

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Hi, i like someone is taking care of the hud. but the "offscreen" solution is taking too much of the screen with that black line on the bottom. Isn't much more simple to erase the minimap asset from files?. the game itself hiddes that data, so there has to be a way to control that.

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Sorry for the late reply. The black bars on the bottom of those images really represent a portion of a different monitor in this case. If you choose, you can put the overlay itself on the main screen with a transparent background, and optionally assign a key to toggle its visibility, a bit like previous MH games.

 

This image is a better representation of what it looks like "onscreen":
I understand if that's not what you're looking for though, and I'm sorry I can't help much with the game files.
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