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Posted

I'm trying to make a respawning container in a cell set as a NoResetZone, by creating custom containers linked to another cell. In this other cell, the containers are set to respawn.
But there starts my problem. As I've seen on the creation kit site, the cell will reset only if the player enters the cell, with different periods of time if the cell is cleared or not.

 

So here is my question: does the containers respawn or not? If not, is there a way to achieve what I'm trying to do (preferably without scripting, which I'm terrible at)?

Posted (edited)
Could you not just leave the actual containers in your real cell? Behind a wall if need be. Leave the no respawn containers in your dummy / storage cell where they are safe but containers you want to respawn in your actual cell. Edited by TyburnKetch
Posted

I think I understand what you are saying, but that would make everything sooo complicated, because I would have to create tons of custom containers and leave them in a NoResetZone and make the cell respawnable, which I believe would compromise the safe-player-home idea.

I thought of a better solution: instead of leaving the respawnable containers in a cell, I could leave them in the void on an outside cell. I believe the respawn time on world cells is 30 days.

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