Voberon Posted December 6, 2018 Share Posted December 6, 2018 Hi everyone. So i wanted to create a faction that would be friendly to vanilla enemies (like bandits). By friendly i mean non-hostile. The problem is enemies still attack me on site. I set relationship between factions as "ally", used SetReaction via script, still nothing. Its probably easy for veterans but i'm new to this modding thing. Link to comment Share on other sites More sharing options...
TheWormpie Posted December 6, 2018 Share Posted December 6, 2018 (edited) How are you using SetReaction specifically? You would need to change the faction relation of the bandit faction towards your custom faction, not the other way around. So like this: EnemyFaction.SetReaction(MyCustomFaction, 3) Also, remember to fill the properties. Edited December 6, 2018 by wormple12 Link to comment Share on other sites More sharing options...
Voberon Posted December 6, 2018 Author Share Posted December 6, 2018 Thanks for the reply. Just figured it out. I had mod that added a bunch of enemies. For the sake of testing i killed every mod-added bandit through console and only then approached the remaining vanilla ones. And those didnt attack me (finally!). Link to comment Share on other sites More sharing options...
agerweb Posted December 6, 2018 Share Posted December 6, 2018 You should only test your mod with Skyrim and DLC otherwise you will never know whether things that go wrong is your mod or somebody elses. Link to comment Share on other sites More sharing options...
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