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Comprehensive Mounted combat


the_senator90

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Ok, there are some great mods out there for augmenting your mounted combat experience. First, there's this:

 

Riding Dirty: Which adds some great perks to supplement your mounted combat experience

 

http://skyrim.nexusmods.com/mods/19867/

 

And Mounted Casting: Which does exactly what it says on the tin.

 

http://skyrim.nexusmods.com/mods/17703

 

The real problems I have though with mounted combat in general is that two handed melee weapons use the same animation set as one handed weapons. This bugs me. Is there a way I can edit the animation for mounted combat while using a two-handed weapon or add another one? What would be that series of scripts required to do so?

 

Another big problem with the mounted casting mod is that the spell delivery and equip type are totally wonky; concentration doesn't work like it's supposed to, and aimed, target location and target actor spells only work while you are directly faced towards the target in question. I want these particular spells to work as firing a bow from horseback would. I know that this might have something to do with the animation involved in spell casting; but is there something that we can do to fix this? What would be the scripts to add new or edited animations?

 

Please, discuss. Get as technical as you want. This is in desperate need of fixing.

Edited by the_senator90
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Also, I just wanted to suggest edits the blackguard and general perks.

 

For Blackguard, enemies flee below a certain level before you in mounted combat. General works as it's intended for those who want more of a leadership role in battle.

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what always annoys me about mounted combat is the lack luster controls when on a horse you cant just turn your horse you have to run forward while turning which always results in your target being out of range.
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what always annoys me about mounted combat is the lack luster controls when on a horse you cant just turn your horse you have to run forward while turning which always results in your target being out of range.

 

It's very annoying. But what I'm asking is whether we can edit the scripts in a way so as to have your character in a two handed idle position while using the one handed weapon weapon animations while mounted. What scripts would be required in order to properly play casting and two handed weapon attacks while mounted?

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